Need help fixing yobj models please

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plodtrew
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Need help fixing yobj models please

Post by plodtrew » Sun May 23, 2010 8:14 am

The contents of this post was deleted because of possible forum rules violation.

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Re: Need help fixing yobj models please

Post by plodtrew » Mon May 24, 2010 4:02 pm

Can nobody help me?

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Re: Need help fixing yobj models please

Post by redman » Tue Jun 08, 2010 3:42 pm

it's for ps2 right??? i saw that tekken57 imports the nwo 2006 hogan.

Image

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Re: Need help fixing yobj models please

Post by plodtrew » Fri Jun 11, 2010 6:52 am

redman wrote:it's for ps2 right??? i saw that tekken57 imports the nwo 2006 hogan.
I am tekken57 :) . Like I said, hctp models have issues. All models from svr06 upwards work fine.

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Re: Need help fixing yobj models please

Post by Tosyk » Sun Jul 04, 2010 11:03 pm

plodtrew wrote:
redman wrote:it's for ps2 right??? i saw that tekken57 imports the nwo 2006 hogan.
I am tekken57 :) . Like I said, hctp models have issues. All models from svr06 upwards work fine.
Hi tekken57. How can i extract textures from bpe files of SvR 2006 game (ps2)?
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Re: Need help fixing yobj models please

Post by plodtrew » Thu Jul 08, 2010 9:19 am

I've written an application which does this for you. It works with the ps2,wii and xbox 360 pac files. I've also posted tutorials. Check out my site for more info: http://sf4mods.blogspot.com

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Re: Need help fixing yobj models please

Post by Tosyk » Thu Jul 08, 2010 10:06 am

plodtrew wrote:I've written an application which does this for you. It works with the ps2,wii and xbox 360 pac files. I've also posted tutorials. Check out my site for more info: http://sf4mods.blogspot.com
:keke: thank you
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Re: Need help fixing yobj models please

Post by Tosyk » Sat Jul 10, 2010 5:32 pm

Sorry for double post. Another request: how can i convert .txc files to something editable?
I know about header changing, but it's to complicate :scaredy:
There is other way?
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Re: Need help fixing yobj models please

Post by plodtrew » Sat Jul 10, 2010 5:37 pm

Tosyk wrote:
plodtrew wrote:I've written an application which does this for you. It works with the ps2,wii and xbox 360 pac files. I've also posted tutorials. Check out my site for more info: http://sf4mods.blogspot.com
Sorry for double post. Another request: how can i convert .txc files to something editable?
I know about header changing, but it's to complicate :scaredy:
There is other way?
My app does this for you as well. Select export instead of extract and it'll convert to the editable tm2 format.

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Re: Need help fixing yobj models please

Post by Tosyk » Sat Jul 10, 2010 5:51 pm

plodtrew wrote:
Tosyk wrote:
plodtrew wrote:I've written an application which does this for you. It works with the ps2,wii and xbox 360 pac files. I've also posted tutorials. Check out my site for more info: http://sf4mods.blogspot.com
Sorry for double post. Another request: how can i convert .txc files to something editable?
I know about header changing, but it's to complicate :scaredy:
There is other way?
My app does this for you as well. Select export instead of extract and it'll convert to the editable tm2 format.
You talking about X-Packer v4.0? If so than i have it, but every time when i open .txc in X-Packer v4.0 i gets error.
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Re: Need help fixing yobj models please

Post by plodtrew » Wed Jul 28, 2010 12:39 pm

Tosyk wrote: You talking about X-Packer v4.0? If so than i have it, but every time when i open .txc in X-Packer v4.0 i gets error.
don't open the txc file directly in the app. Open the the texture archive and export the files from there. Go through the tutorials on my site for more info.

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