The rules have been updated, read them now: Rules!
Post questions about game models here, or help out others!
-
Surveyor
- veteran
- Posts: 97
- Joined: Mon Mar 16, 2009 9:43 am
- Been thanked: 109 times
Post
by Surveyor » Tue May 11, 2010 11:33 am
Hi,
I fixed the texture extractor and now it works for every texture size, including the ones smaller than 128x128. I just thought some people might still be intrrested so here it is

Have fun

You do not have the required permissions to view the files attached to this post.
-
mariokart64n
- ultra-veteran

- Posts: 550
- Joined: Sun Jun 05, 2005 12:00 pm
- Location: Ontario, Canada
- Has thanked: 33 times
- Been thanked: 186 times
Post
by mariokart64n » Wed May 12, 2010 3:48 am
great, glad to finally hear the small size glitch is fixed. this will make mass rippingalot easier.
Maxscript and other finished work I've done can be found on my
DeviantArt account
-
kapatan
- ultra-n00b
- Posts: 9
- Joined: Fri May 21, 2010 1:03 am
- Been thanked: 3 times
Post
by kapatan » Sun May 23, 2010 3:31 pm
I am newcomer in this forum.
Hi Surveyor.
Very very thanks for powerful tool.
Unfortunately these extractor don't support doa4.
Could you make a model extractor supported doa4?
I don't have 3dsmax, so I can't use Voltthorn's extractor.
I want to ask you when you have time.
-
andthen619
- beginner
- Posts: 29
- Joined: Tue May 18, 2010 12:43 pm
- Has thanked: 10 times
- Been thanked: 1 time
Post
by andthen619 » Thu Jun 10, 2010 12:20 am
can some post volthorn's extractor for doa4 please
-
CDD Xtreme
- beginner
- Posts: 39
- Joined: Mon Jun 14, 2010 8:24 am
- Has thanked: 2 times
- Been thanked: 3 times
Post
by CDD Xtreme » Mon Jun 14, 2010 9:56 am
undead wrote:first of all thanks for the tools
could someone tell me how to solve the smooth problem
I'm new at this and I could not solve
( Re - Edit ) - iM not gonna nother ..,I mean bother ....
I should have found this topic sooner before this was virtually hollow.
Last edited by
CDD Xtreme on Thu Jun 17, 2010 5:53 pm, edited 1 time in total.
DOAX 3 - I repeat - Dead Or Alive Xtreme 3 Has been announced but we need your support to get it outside Asia - Please Sign this Petition:
http://chn.ge/1Iwi1sC
-
Tosyk
- double-veteran

- Posts: 953
- Joined: Thu Oct 22, 2009 10:24 am
- Location: Russia, Siberia
- Has thanked: 227 times
- Been thanked: 120 times
-
Contact:
Post
by Tosyk » Mon Jun 14, 2010 10:39 am
Why noesis won't export weight data from ninja gaiden 2 models?
-
CDD Xtreme
- beginner
- Posts: 39
- Joined: Mon Jun 14, 2010 8:24 am
- Has thanked: 2 times
- Been thanked: 3 times
Post
by CDD Xtreme » Thu Jun 17, 2010 5:51 pm
Tosyk wrote:Why noesis won't export weight data from ninja gaiden 2 models?
Well that was a close ride - we almost had what we wanted but atleast we didnt go back empty handed, from this point this topic might be dead soon....Im just Amazed at how underground this thing is - throughout all of google I could only find a select few pages dedicated on Doax 2 with this being in the lead . Well done everyone!
DOAX 3 - I repeat - Dead Or Alive Xtreme 3 Has been announced but we need your support to get it outside Asia - Please Sign this Petition:
http://chn.ge/1Iwi1sC
-
Andersen
- ultra-n00b
- Posts: 7
- Joined: Sat Mar 06, 2010 10:52 pm
Post
by Andersen » Thu Jun 17, 2010 10:19 pm
Surveyor, Did you ever find a way to export the gmd's from the dlc and the export mesh and texture from the gmd's? And if so, could you tell me how you done this?
-
Cirith
- ultra-n00b
- Posts: 2
- Joined: Tue Jun 15, 2010 8:45 pm
Post
by Cirith » Sat Jun 26, 2010 9:35 pm
The contents of this post was deleted because of possible forum rules violation.
-
chrrox
- Moderator
- Posts: 2585
- Joined: Sun May 18, 2008 3:01 pm
- Has thanked: 57 times
- Been thanked: 1328 times
Post
by chrrox » Sat Jun 26, 2010 10:12 pm
why would you want the online game they are a lot worse then the models in the 360 game
-
Cirith
- ultra-n00b
- Posts: 2
- Joined: Tue Jun 15, 2010 8:45 pm
Post
by Cirith » Sun Jun 27, 2010 2:38 pm
chrrox wrote:why would you want the online game they are a lot worse then the models in the 360 game
I want's to extract they from this files..and then i found the way how to import another model's and suit's to this game...i have not Xbox and very like PC fightings (DOA OL is one of it)
This is Ayane suits from this game (DOA OL)
http://www.picamatic.com/view/3924365_ayane_numbers/
-
onionhead
- beginner
- Posts: 37
- Joined: Tue Oct 27, 2009 3:02 am
- Has thanked: 8 times
- Been thanked: 1 time
Post
by onionhead » Tue Jun 29, 2010 1:45 pm
i have found an iso for NG2 but the contents inside are only files like BUP .. IFO VOB files and i have no idea what to use to extract the gmd files? is there like a extractor for this?
-
Darko
- double-veteran

- Posts: 709
- Joined: Mon Jul 13, 2009 6:16 pm
- Has thanked: 71 times
- Been thanked: 119 times
Post
by Darko » Tue Jun 29, 2010 8:29 pm
Damm, I'm gonna post this thrice:
Look for xbox backup creator and you'll have access to the game data ¬¬
-
Arrow96
- ultra-n00b
- Posts: 1
- Joined: Fri Oct 08, 2010 7:09 am
Post
by Arrow96 » Wed Oct 20, 2010 3:03 pm
onionhead wrote:i have found an iso for NG2 but the contents inside are only files like BUP .. IFO VOB files and i have no idea what to use to extract the gmd files? is there like a extractor for this?
GameMaker, WinAmp and jetAudioBasic can help you extract your gmd files.