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Street Fighter 4 model animation info

Post questions about game models here, or help out others!
joeyq
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Re: Street Fighter 4 model animation info

Post by joeyq » Mon Jan 25, 2010 1:47 pm

any progress on animation extraction? :roll: :?:

revelation
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Re: Street Fighter 4 model animation info

Post by revelation » Mon Jan 25, 2010 3:02 pm

i hope to have some more things to post soon. will have to see how things go. have been a bit busy and have gotten a bit backlogged on side project work. but hopefully i can find/finalize the last bits of this at some point if possible.

piecemontee
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Re: Street Fighter 4 model animation info

Post by piecemontee » Fri Feb 19, 2010 11:33 pm

Hi,

glad to hear SF4 animation is still in the pipe!

(I'll be happy to resume developments for Super SF4 also...)

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Re: Street Fighter 4 model animation info

Post by piecemontee » Tue Apr 27, 2010 11:37 pm

Hi,

here is an updated AltViewer with mesh display capabilities. browse the EMA block then the EMO obj one exported from the piecemontee's xplorer.
I did not have time to clean the whole application yet.
Sorry for the EMORenderer template and the EMGRendererAllocator thingy, I had to keep sources compatible with the other piecemontee's xplorer.
(All the methods are shared with other sources hence some non-intuitive layout.)
But on the whole these sources suffer from a lot less code bloat than the rest of the sources...
I tried to leave the EMA Renderer untouched to allow soft transition from the old versions.

I Hope it will help!
You do not have the required permissions to view the files attached to this post.

Darko
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Re: Street Fighter 4 model animation info

Post by Darko » Thu Apr 29, 2010 1:39 am

I was just wondering if you're going to add support for SSFIV models.
Image

AddiFalcon
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Re: Street Fighter 4 model animation info

Post by AddiFalcon » Sat Jul 30, 2011 2:55 pm

Can any of you post a full structure of obj.ema file.
I have read a full topic, but this info seems to advanced for me.
I am stuck at hexeditor, dunno where in file are located coords of offset of animation parts, animation lengths and etc.


Sensibeat made cool tutorials covering some files, but only info about ema files are covered by you guys.
http://shoryuken.com/forum/index.php?th ... als.78044/
Above link show perfect reference of what kind of tutorial I mean.

I plan to make animation editor for SSF4AE.
cam.ema Structure file would be highly appreciated as well.

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Re: Street Fighter 4 model animation info

Post by logansan25 » Sat Jul 30, 2011 3:36 pm

piecemontee wrote:Hi,

here is an updated AltViewer with mesh display capabilities. browse the EMA block then the EMO obj one exported from the piecemontee's xplorer.
I did not have time to clean the whole application yet.
Sorry for the EMORenderer template and the EMGRendererAllocator thingy, I had to keep sources compatible with the other piecemontee's xplorer.
(All the methods are shared with other sources hence some non-intuitive layout.)
But on the whole these sources suffer from a lot less code bloat than the rest of the sources...
I tried to leave the EMA Renderer untouched to allow soft transition from the old versions.

I Hope it will help!
How use this EMAviewerV6?
View animation only this program or can export animations for 3dmax for example?

Slozhny
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Re: Street Fighter 4 model animation info

Post by Slozhny » Tue Sep 09, 2014 11:21 am

Someone known somthing about SF4 animation editor progress?

revelation
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Re: Street Fighter 4 model animation info

Post by revelation » Tue Sep 09, 2014 11:50 pm

No updates on editing animation. But the code has been updated at the project site for sf4viewer that allows for better playback of animations and a few minor fixes.

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