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Street Fighter 4 (PC)

Post questions about game models here, or help out others!
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chrrox
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Street Fighter 4 (PC)

Post by chrrox » Tue Jun 16, 2009 3:38 am

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Re: Street Fighter 4 (PC)

Post by shekofte » Sat Jun 20, 2009 10:48 am

were loaded into ram and then I dumped the ram contents
I love this trick so much >>>> :evilfury: :devilgrin: :furious: :evil: :twisted:
ILLUSORY VIDEO GAMES ARE MORE IMPORTANT THAN PRECIOUS INTERNATIONAL FOOTBALLs

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Re: Street Fighter 4 (PC)

Post by plodtrew » Wed Jul 08, 2009 10:38 am

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Re: Street Fighter 4 (PC)

Post by plodtrew » Sat Jul 11, 2009 6:35 am

Any progress with a model viewer, the files have a header of bsr but I cant find a viewer for it.

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chrrox
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Re: Street Fighter 4 (PC)

Post by chrrox » Sat Jul 11, 2009 2:02 pm

I don't have the skill to write a model viewer but 3dripper dx works great on this game.
just look in the file and delete any bone names you see bye overwriting them with 00
this will make them in t-pose.

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Re: Street Fighter 4 (PC)

Post by plodtrew » Tue Jul 14, 2009 12:00 pm

chrrox wrote:I don't have the skill to write a model viewer but 3dripper dx works great on this game.
just look in the file and delete any bone names you see bye overwriting them with 00
this will make them in t-pose.
Thanks I'll try that, haven't had much luck with the model files dumped by 3dripper as yet. anyways here's the full Zangief mod I've been working on:
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Re: Street Fighter 4 (PC)

Post by Krysia » Fri Jul 31, 2009 12:51 pm

chrrox wrote:I don't have the skill to write a model viewer but 3dripper dx works great on this game.
just look in the file and delete any bone names you see bye overwriting them with 00
this will make them in t-pose.
Hi chrrox. What do you mean by "look in the file and delete any bone names you see"? You mean by opening it with... what?
When opening with notepad I can see just a mess.

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Re: Street Fighter 4 (PC)

Post by alera » Mon Sep 28, 2009 2:27 am

A HexEditor most likely. Its like notepad but for binary data.
I can think of "HexWorkshop" and "010 Hex editor". those are stand alone hex editors but non are free :(

Hex editors usualy have 2 views. one that is like notepad and one in hexadecimal numbers. look for a bone name.. what ever that will be. say "Bone1" or "Pelvis". look for the name in the ASCII view(the one that looks like notepad) and then highlight it to know where does it correspond in the Hex view. in the hex view you should overwrite the selected bytes with "00" that will simply set all bytes to null.

The hex view will have number ranging from 0 to "F" and 10 is not ten. it is actually 16 :P

BTW Cool Mod!

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