I don't know how to get weighting dataSzkaradek123 wrote:Models have weight data
What i do:
1. copying .py and .blend files to
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D:\Games\Drakensang\pack_npk3. i open the file
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D:\Games\Drakensang\pack_npk\nebula.blendCode: Select all
#root = Blender.sys.dirname(filename)
root="c:/Program Files/Drakensang/pack.npk"+os.sepCode: Select all
#root = Blender.sys.dirname(filename)
root="D:/Games/Drakensang/pack_npk"+os.sep6. loading ogre.n2 from
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D:\Games\Drakensang\pack_npk\gfxlib\characters8. i choosing simply ogre and press ok
9. loading all bones and models
10. press A (for all selecting)
11. file -> export -> fbx/dae
12. no matter in what i exporting, result are the same: bones and models without skin modifier.
p.s.: i don't know how to use Blender, but i think something wrong happen 6 step (above). Can you help me with this issue?
upd:
I'm noticced that my blender create .pyc files with same name as .py. Maybe issue in this?



