there are ver3 animation as well but that was easy and already figured out!
Please help!
V4 format I got so far:
Code: Select all
char[4] "banm"
dword nVersion //4
dword unknown1
dword unknown2
word nBones
word nFrames //??
word nFPS //??
word unknown3
dword unknown4
dword uknRef1
dword uknRef2
Struct BoneArray {
char[] szBoneName
}
Struct BoneData {
word uknB01
word uknB02
word uknB03 //Related to uknRef2
word uknB04 //Related to uknRef1
float X 3 posXYZ //should be Initial Position
Byte X 12 ?? //should be Initial Rotation
}
<data> ??

