Smash Online V4 animation help

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fatduck
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Smash Online V4 animation help

Post by fatduck » Sun Apr 20, 2008 3:57 pm

I need help with this type of animation which it used a lot ingame!
there are ver3 animation as well but that was easy and already figured out!

Please help!

V4 format I got so far:

Code: Select all

char[4]        "banm"
dword          nVersion     //4
dword          unknown1
dword          unknown2
word           nBones
word           nFrames     //??
word           nFPS         //??
word           unknown3
dword          unknown4
dword          uknRef1
dword          uknRef2
Struct BoneArray {
   char[]      szBoneName
}
Struct BoneData {
   word        uknB01
   word        uknB02
   word        uknB03     //Related to uknRef2
   word        uknB04     //Related to uknRef1
   float X 3   posXYZ    //should be Initial Position
   Byte X 12   ??         //should be Initial Rotation   
}
<data> ??
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MrJolly
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Re: Smash Online V4 animation help

Post by MrJolly » Sat May 03, 2008 3:43 pm

Fatduck im really sorry to bother you here but can you please contact me - thankyou

jildert
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Re: Smash Online V4 animation help

Post by jildert » Fri Aug 06, 2010 9:08 am

*bump*

I know this thread is like 2 years old. But does anyone know if anyone ever completly figured out the
format for the v4 animation file? Would be great if someone has some info for me.

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