Yuke's Pacific Rim .yobj
Posted: Sat May 08, 2021 7:23 pm
Hello, everyone, I need some help with a model format I've been taking a look at.
I've been wanting to see if I could try to extract the models from a now unavailable Pacific Rim game. However, I have not been able to extract the model data itself.
I've already extracted the files from their .pac files using a PAC extractor, but I've found nothing regarding a .yobj converter/importer (for Blender, at least).
All I really need help with is finding some kind of converter for the .yobj files, that converts them to a format useable in Blender.
I figured this would be a good place to ask, but if it isn't, just let me know.
And if you do need samples for whatever reason, here you go. It's one of the kaiju in-game.
https://www.mediafire.com/file/hyhr17ui ... .YOBJ/file
I've been wanting to see if I could try to extract the models from a now unavailable Pacific Rim game. However, I have not been able to extract the model data itself.
I've already extracted the files from their .pac files using a PAC extractor, but I've found nothing regarding a .yobj converter/importer (for Blender, at least).
All I really need help with is finding some kind of converter for the .yobj files, that converts them to a format useable in Blender.
I figured this would be a good place to ask, but if it isn't, just let me know.
And if you do need samples for whatever reason, here you go. It's one of the kaiju in-game.
https://www.mediafire.com/file/hyhr17ui ... .YOBJ/file