Example exported models
How to use
Game files are inside dvdimageA/B. You can unpack them with the bms script included in the download. There are no proper file and folder names. Everything will be prefixed "dir_" or "file_". Characters are mostly in dir_4 and monsters are mostly in dir_8.
- FILE: Loads a file_ if it is a valid model file. Most model files will contain multiple models. Change between models using the arrow keys.
- NUX: Exports the model to a custom binary format (.nux), intended to be loaded by Noesis. Noesis script for this format : NUX Script
- Textures: Exports the textures in PNG format.
- Note : Models and textures will be exported into the folder Export.