Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)

Post questions about game models here, or help out others!
JayK
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Re: Metal Gear Solid 2 (PS2) Noesis Plugin (Models, Anims)

Post by JayK » Tue Mar 30, 2021 8:09 pm

Joschka wrote:
Tue Mar 30, 2021 2:23 pm

Single fbx file with the animations split inside instead of a single one long animation : -fbxmultitake
One fbx file per animation : -animoutex .noefbxmulti

You can either tell the user to put these manually in the advanced options or put them automatically using your plugin's options and the following function https://github.com/Joschuka/Project-G1M ... ce.cpp#L65
That is awesome, thanks a lot for that info.

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