Hyrule Warriors : Age of Calamity - pairing g1m and g1t files

Post questions about game models here, or help out others!
Post Reply
banan039eu
ultra-n00b
Posts: 5
Joined: Wed Mar 11, 2020 9:52 pm
Has thanked: 2 times

Hyrule Warriors : Age of Calamity - pairing g1m and g1t files

Post by banan039eu » Fri Nov 20, 2020 9:25 pm

I wanted to extract 3d models and textures from Hyrule Warriors Age of Calamity. I extracted rdb files with Cethleann tools, I have all g1m and g1t files. I was wondering how can I pair g1m and g1t files properly, so during export g1m the output dae would have proper textures applied. I have been looking at ktid files and other materials files, but I could not find any corelation between any g1m or g1t files. Can anyone teach me how can I do it? I do not want someone to do dirty work for me, I am willing to spend time on this myself, with some guidance of course

ninetalescommander
n00b
Posts: 11
Joined: Tue Aug 14, 2018 1:02 am

Re: Hyrule Warriors : Age of Calamity - pairing g1m and g1t files

Post by ninetalescommander » Sat Dec 19, 2020 4:10 am

I would also like to know this.

Post Reply