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Marvel's Avengers Game Release [Steam] 2020

Post questions about game models here, or help out others!
erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 2:05 pm

Tiger decrypted?

Ransack
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ransack » Thu Sep 10, 2020 2:23 pm

yes already deciphered with TigerDecrypt_v1_3

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by bertonberton » Thu Sep 10, 2020 2:28 pm

erik945 wrote:
Thu Sep 10, 2020 12:38 pm
Noesis script for meshes and textures (beta version)

Image

Works:
- geometry
- multiple UV channels
- textures

Does not work:
- skeletons
- skin

Based on Gh0stBlade's script for Tomb Raider
Also i have checked charactermesh files and some of meshes missing. For example from bigfile.000 i get default Captain America Mesh and default Thor. Other characters have more outfits but not all. This means we need provide Ekey log file from his modified .exe file to add missing folders with rest of outfits? Do you have the same list or rest of character mesh in another bigfile?

erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 2:40 pm

Ransack
Just drag and drop to cmd window tool, tiger and folder to unpack.
Example:
D:\marvel\MA.Tiger.Unpacker_0.0.3.1637\MA.Tiger.Unpacker.exe D:\marvel\5665\bigfile.update1.000.000.tiger D:\marvel\6

bertonberton I download tools from this thread. Try just search by drm files (*thor*) .
Many parts start with "charactermesh_" and "dbi_".

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ransack » Thu Sep 10, 2020 2:48 pm

Ok because I have all the bigfile.tiger Decrypt file in the file

I just have to drag my Decrypted file into the tool

erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 2:50 pm

No, you need set destenation folder as thrid parametr.
See example in previous post.

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by bertonberton » Thu Sep 10, 2020 2:52 pm

erik945 wrote:
Thu Sep 10, 2020 2:40 pm
Ransack
Just drag and drop to cmd window tool, tiger and folder to unpack.
Example:
D:\marvel\MA.Tiger.Unpacker_0.0.3.1637\MA.Tiger.Unpacker.exe D:\marvel\5665\bigfile.update1.000.000.tiger D:\marvel\6

bertonberton I download tools from this thread. Try just search by drm files (*thor*) .
Many parts start with "charactermesh_" and "dbi_".
Yeah i got this but some outfits missing i guess. Do you have more than 1 charactermesh file for Thor and Captain?I have only 1 body suit mesh and hair parts. Just want to know if i need unpack more bigfile. tiger

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ransack » Thu Sep 10, 2020 2:54 pm

erik945 wrote:
Thu Sep 10, 2020 2:50 pm
No, you need set destenation folder as thrid parametr.
See example in previous post.
I'll try to see Thanks
I don't know if I can extract the files

erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 2:57 pm

I haven't unpacked all DRM - just no disk space.

Ransack
look at the image
Image

Ekey
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ekey » Thu Sep 10, 2020 4:30 pm

If you want extract more files with known names then just update the project file from this post. At the moment about ~5000 unique names still is unknown.

Note: Before re-unpacking you will need to delete the "__Unknown" folders. The unpacker will skip files that are already on the disk and simply unpack only those that are missing (saving time :)). Also, I do not recommend specifying long paths for the destination folder, as some file names are quite long and if the full path is longer than MAX_PATH (260 characters), there may be problems with saving files to disk. 8D

Just set a short paths, like:

Code: Select all

D:\bigfile
D:\Unpacked\bigfile
About the "Thanks" button.
I said this because this situation is not only in this topic. This is also common in other topics with a contributing by other authors.. :constipated:

@Ransack - Show me args (you must edit a bat file) how you use the tool? Also - did you fix problem with project file? Otherwise, the file names will be as a simple hash.

TRDaz
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by TRDaz » Thu Sep 10, 2020 7:05 pm

Thanks for the big file tools! Also nice job on the Noesis script so far, though there is an issue with meshes, LODs are merging together with the main meshes when they should be all separate.

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ransack » Thu Sep 10, 2020 7:29 pm

please Can you help me? I cannot extract all the files,

I followed what was marked
You do not have the required permissions to view the files attached to this post.

erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 8:05 pm

You forgot set destenation folder for result. Look my screen.

And use simply exe, not bat
Last edited by erik945 on Thu Sep 10, 2020 8:39 pm, edited 1 time in total.

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Re: Marvel's Avengers Game Release [Steam] 2020

Post by Ransack » Thu Sep 10, 2020 8:38 pm

Thank you very much this works all models are in which file :)

I do not find
Where models are stored

erik945
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Re: Marvel's Avengers Game Release [Steam] 2020

Post by erik945 » Thu Sep 10, 2020 9:12 pm

Next you need use DRM Dumper.
DRM is something like a link to data in Tiger.

Carefully - one drm can give several gigabytes of unpacked files.
Pick one or two files and try dump them.

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