Searching for a way to extract FBX from resource file.
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dimwalker
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Searching for a way to extract FBX from resource file.
Game uses custom engine and is still in closed beta. Since it's not even released yet, there is no tools that would natively recognize their resource pack file format. But!
it looks kinda simple (though still above my level) - at the start of pack file there is always a list of files with relative paths and after this something that looks like all textures, models, scripts etc are copy-pasted inside that file.
i can read scripts as I would in plain-text format and I can see standard FBX headers. Tried copypasting stuff from one "Kaydara FBX Binary" until next one into another file and changing extension to FBX, but it doesn't work. I see two possible reasons - asset files inside pack don't have end of file thingies and another one is that there might be animation for this model or any other file's content after model info.
Wasn't able to use NinjaRipper and RenderDoc. Game is started through launcher and uses anticheat which, I guess, prevents them from capturing.
Not experienced enough to use Advanced Mesh Reaper. Have no idea how to get info about models polycount, indices and other required values before ripping it.
Was able to extract textures with Dragon Unpacker, but alas it doesn't work with FBX. Is there any other tool like it that can recognize FBX file and extract it? Or maybe there is a way to teach Dragon Unpacker new FBX trick?
I'm not trying to make a hack/cheat so not interested in packing it back. Just want to extract player meshes to see how it's done.
Thanks in advance.
https://www.dropbox.com/s/qarvex1yqxoxs ... e.zip?dl=0
it looks kinda simple (though still above my level) - at the start of pack file there is always a list of files with relative paths and after this something that looks like all textures, models, scripts etc are copy-pasted inside that file.
i can read scripts as I would in plain-text format and I can see standard FBX headers. Tried copypasting stuff from one "Kaydara FBX Binary" until next one into another file and changing extension to FBX, but it doesn't work. I see two possible reasons - asset files inside pack don't have end of file thingies and another one is that there might be animation for this model or any other file's content after model info.
Wasn't able to use NinjaRipper and RenderDoc. Game is started through launcher and uses anticheat which, I guess, prevents them from capturing.
Not experienced enough to use Advanced Mesh Reaper. Have no idea how to get info about models polycount, indices and other required values before ripping it.
Was able to extract textures with Dragon Unpacker, but alas it doesn't work with FBX. Is there any other tool like it that can recognize FBX file and extract it? Or maybe there is a way to teach Dragon Unpacker new FBX trick?
I'm not trying to make a hack/cheat so not interested in packing it back. Just want to extract player meshes to see how it's done.
Thanks in advance.
https://www.dropbox.com/s/qarvex1yqxoxs ... e.zip?dl=0
Last edited by dimwalker on Tue Jul 28, 2020 4:06 pm, edited 1 time in total.
- Bigchillghost
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Re: Searching for a way to extract FBX from resource file.
Uploading some sample files is alway a good start for such requests, coz not everyone has the time or desire to remind you of that.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
dimwalker
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Re: Searching for a way to extract FBX from resource file.
I was afraid of breaking forum rules.Bigchillghost wrote: ↑Tue Jul 28, 2020 2:23 pmUploading some sample files is alway a good start for such requests, coz not everyone has the time or desire to remind you of that.
Is it allowed to post a link to a file uploaded to other site?
- Bigchillghost
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Re: Searching for a way to extract FBX from resource file.
Refer to the numerous other similar posts.
May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.- Bigchillghost
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Re: Searching for a way to extract FBX from resource file.
Simple enough. Use this BMS script.


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May you find peace in this puzzle-solving game.
when you get helped.
- An Imitable Workflow for Reverse Engineering a Game Model
- Advanced Mesh Reaper
- Reverse Model Wireframe
when you get helped.-
dimwalker
- ultra-n00b
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