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Pinball FX3 .pxt Model Ripping?

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Hell Inspector
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Pinball FX3 .pxt Model Ripping?

Post by Hell Inspector » Fri Jul 17, 2020 6:37 am

I got these models (i think) of Bob from the Bob's Burgers Pinball table from Pinball FX3 and I want to how if its possible to convert it to anything.

I don't really need the skeleton of the model I just need the model, textures, and uv data.

I got the model files here and I think the .pxa is the texture file.
https://cdn.discordapp.com/attachments/ ... 68/bob.zip

Thanks in advance! :]

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shakotay2
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Re: Pinball FX3 .pxt Model Ripping?

Post by shakotay2 » Fri Jul 17, 2020 8:33 am

Hell Inspector wrote:
Fri Jul 17, 2020 6:37 am
I got the model files here and I think the .pxa is the texture file.
Why? Obviously .pxt is the texture file:
.
bob-pxt.png
(several mipmaps, some resizing/shifting required?)
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Hell Inspector
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Re: Pinball FX3 .pxt Model Ripping?

Post by Hell Inspector » Fri Jul 17, 2020 6:17 pm

Oh well is it possible to rip the model from the .pxa?

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reh
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Re: Pinball FX3 .pxt Model Ripping?

Post by reh » Sat Jul 18, 2020 5:56 am

Apparently, these files need to be decompress take a look at this topic, the script does not work with the samples you posted.

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Re: Pinball FX3 .pxt Model Ripping?

Post by sciencebioxg » Wed Jul 29, 2020 7:20 am

reh wrote:
Sat Jul 18, 2020 5:56 am
Apparently, these files need to be decompress take a look at this topic, the script does not work with the samples you posted.
Thank you so much for your great information, It is too useful for me.

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