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extract the model from super robot taisen og:INFINITE BATTLE
Posted: Thu Jun 18, 2020 4:59 pm
by gudamw
This game on PS3 has two files at the beginning, one is PS3_ stream.cpk , one is PS3_ game_ cpk.sdat Where is the model file? How should I extract it?
This is my first time to extract the game model
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Fri Jun 19, 2020 9:55 am
by Ecelon
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Sat Jun 20, 2020 7:44 pm
by gudamw
After extracting from CPK file, I found no model file
The model file may be in PS3_ game_ cpk.sdat So how should I extract the SDAT file?
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Mon Jun 22, 2020 6:55 pm
by gudamw
Hello,I have now successfully extracted the model files from SDAT, but these files are in the form of bin.so i want to know if there is a BMS script or a tool to convert the .bin models to .obj?
And if there is not, could it be possible to make a BMS script at least?.
http://www.mediafire.com/folder/0qrtn9f ... kb4/shared
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Mon Jun 22, 2020 9:26 pm
by shakotay2
(Static?) meshes are not a big deal in case you're somewhat familiar with half floats. Using
hex2obj (view link in my sig):
.
bacv_w01_vertex-bin.png
(first submesh only)
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Wed Jan 20, 2021 1:43 am
by youngmark
https://zenhax.com/viewtopic.php?p=61571#p61571
The script for Szkaradek123 has been modified by DKDave.
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Wed Jan 20, 2021 1:37 pm
by DKDave
This is my script so far, if you want to test it out. Not sure if it's perfect, but hopefully it should work with most models.
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Wed Apr 07, 2021 11:20 am
by ddming
DKDave wrote: ↑Wed Jan 20, 2021 1:37 pm
This is my script so far, if you want to test it out. Not sure if it's perfect, but hopefully it should work with most models.
how to use it?
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Wed Apr 07, 2021 5:14 pm
by DKDave
Download Noesis, put my script in the plugins/python folder and the _model.bin files should then load.
Re: extract the model from super robot taisen og:INFINITE BATTLE
Posted: Thu Apr 08, 2021 4:45 am
by ddming
DKDave wrote: ↑Wed Apr 07, 2021 5:14 pm
Download Noesis, put my script in the plugins/python folder and the _model.bin files should then load.
thanks,but It shows "file could not be previewd", I don't know what went wrong
