
I put in a .rar files, in "animation" samples of .bnm. I also put a folder named "gameinfo" (there is this kind folder on every level of the game) which could maybe help you about "bones group" and characters, but i dont know.

.Rar file: https://www.mediafire.com/file/ynskgdh6 ... s.rar/file
I also assume a lot that the .bnm animation files before being imported into the game engine have been converted with the Slayer Engine properties.

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PS: "Star Wars: Ep III - RotS" have MAYBE the same kind of animation file as "Indiana jones and the emperor's tomb"
Indiana Jones have .boneanmi files:
https://www.computerhilfen.de/hilfen-11-342367-0.html
I know that "Indiana jones and the emperor's tomb" and "Reveneg of the sith" were Published by LucasArt and Developped by The Collective, and we find the same name in .pak file which contains all game assets.
And about Indiana jones animation files, i have just these words: BoneAnim -----> AnimationAEIP
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I also give 3d models/bones skeleton from "Star Wars: Ep III - RotS" same level of the .bnm animation samples, with 2 extensions: original .msh and .fbx (converted .fbx by Bigchillghost script, with Noesis, thanks to him)
.Rar file: http://www.mediafire.com/file/hgx6nbrrg ... X.rar/file
Thank you!

edited topic december