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Tales of Crestoria Tools

Post questions about game models here, or help out others!
akderebur
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Re: Tales of Crestoria Tools

Post by akderebur » Fri Jul 17, 2020 11:16 am

ElementalLight wrote:
Fri Jul 17, 2020 3:46 am
but the decoder is unable to be ran on the file it just gives an error is there any way that these files can be ran through the decoder?
Works fine. First TOCDec, then TOCImgEx.

Image

ElementalLight
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Re: Tales of Crestoria Tools

Post by ElementalLight » Fri Jul 17, 2020 4:22 pm

akderebur wrote:
Fri Jul 17, 2020 11:16 am
ElementalLight wrote:
Fri Jul 17, 2020 3:46 am
but the decoder is unable to be ran on the file it just gives an error is there any way that these files can be ran through the decoder?
Works fine. First TOCDec, then TOCImgEx.

Image
alright managed to get it working aswell it seems when i dragged the aif to the decoder for some reason it wouldn't work and needs to be a folder drag or something but i did get it working glad to know it was just me being dumb

shirokarasu
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Re: Tales of Crestoria Tools

Post by shirokarasu » Sun Jul 19, 2020 4:44 am

Excuse me,
Tools can`t open latest 3Dmodel & texture...
Last edited by shirokarasu on Thu Jul 23, 2020 9:06 pm, edited 1 time in total.

Kanbara
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Re: Tales of Crestoria Tools

Post by Kanbara » Wed Jul 22, 2020 4:58 pm

Is there anyone nice could kindly share me with the game file? Not the .apk but the data file that contains models.
Due to the political issue, I am not able to have access to this game but I really want it!
Thanks in advance,guys! :D
---------------------------------------------------------------------------------------------------------------------------------------------

Fixed! Thanks for einherjar007 sending me the files!!!

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Re: Tales of Crestoria Tools

Post by shirokarasu » Thu Jul 23, 2020 9:17 pm

I used TOCDec to Character folder

I used Quickbms with toc_mpk_unp.bms to these files.

I used TOCImgEx and ToC viewer
but I can`t open latest 3D models and textures...
displayed error !
Is there anything wrong with this procedure ?

Escope12
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Re: Tales of Crestoria Tools

Post by Escope12 » Thu Jul 23, 2020 10:49 pm

Did anyone extract all the characters files from Tales of Crestoria? I’m looking for the characters from Tales of Zestiria and Tales of Berseria.

akderebur
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Re: Tales of Crestoria Tools

Post by akderebur » Thu Jul 23, 2020 11:17 pm

shirokarasu wrote:
Thu Jul 23, 2020 9:17 pm
Is there anything wrong with this procedure ?
It is easy to understand based on output files you get in every step. If you get "_unpack.mpk" files, you did TOCDec right. If you get asf/aif files, you did bms right. After this if you can't load the asf/aif files, pm me one and I will take a look.

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Re: Tales of Crestoria Tools

Post by shirokarasu » Fri Jul 24, 2020 7:35 am

akderebur wrote:
Thu Jul 23, 2020 11:17 pm
shirokarasu wrote:
Thu Jul 23, 2020 9:17 pm
Is there anything wrong with this procedure ?
It is easy to understand based on output files you get in every step. If you get "_unpack.mpk" files, you did TOCDec right. If you get asf/aif files, you did bms right. After this if you can't load the asf/aif files, pm me one and I will take a look.

I found out why the 3D model files could not be opened.
The all decoding seemed to be successful.
It seems that each file and folder name has to be "exactly the same" to open 3D models.
and yet I couldn`t open texture files(ktx) with PVRTexTool.
I couldn`t decode texture files with TOCImgEx ?

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Re: Tales of Crestoria Tools

Post by Kanbara » Fri Jul 31, 2020 9:13 am

Really appreciate your lovely tool!
I'm doing rendering while I found that wp3003_01a.asf doesn't have UVs. I try to exported it into.iqe and .nexs but still go nowhere.
Would you mind taking a look for this at your convenience?
Thanks! :)
Image
Last edited by Kanbara on Sat Aug 01, 2020 1:36 pm, edited 1 time in total.

akderebur
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Re: Tales of Crestoria Tools

Post by akderebur » Sat Aug 01, 2020 1:34 pm

Kanbara wrote:
Fri Jul 31, 2020 9:13 am
Could you mind taking a look for this at your convenience?
I will take a look when I have the time.

Kanbara
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Re: Tales of Crestoria Tools

Post by Kanbara » Sat Aug 01, 2020 1:37 pm

akderebur wrote:
Sat Aug 01, 2020 1:34 pm
Kanbara wrote:
Fri Jul 31, 2020 9:13 am
Could you mind taking a look for this at your convenience?
I will take a look when I have the time.
Thanks for you relies!
No worries, just take your time :D

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Re: Tales of Crestoria Tools

Post by andree » Fri Oct 09, 2020 5:46 pm

Had you started working on the animation formats yet?

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Re: Tales of Crestoria Tools

Post by kaimuangel » Fri Oct 23, 2020 3:53 am

einherjar007 wrote:
Sat May 09, 2020 11:22 am
Thank you for developing and sharing the tool!
It's working fine!
How can add Textures to a Model via Noesis?I convert .kts files to png and dds files,but they don't work.

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einherjar007
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Re: Tales of Crestoria Tools

Post by einherjar007 » Sat Oct 24, 2020 3:22 pm

kaimuangel wrote:
Fri Oct 23, 2020 3:53 am
How can add Textures to a Model via Noesis?I convert .kts files to png and dds files,but they don't work.
This is a preview image of other 3D software, not Noesis. Please check the texture settings as they differ depending on the software.
For image files, you can convert ktx to png with PVRtextool. I tested it with the latest files as of now and everything worked fine.

Goodmen675
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Re: Tales of Crestoria Tools

Post by Goodmen675 » Sat Oct 24, 2020 10:56 pm

I put the mpk in a folder then tried decoding it, but it wouldn't work. I don't know why this is happening.

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