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Kamen Rider City Wars .texture and .prefab files request help

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bymutou
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Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Sat Sep 14, 2019 3:38 pm

I extracted all the data, but I can only unpack the voice, model and texture. I have no way at all.
Attach an operation diagram for unpacking voice
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 » Sat Sep 14, 2019 6:13 pm

Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote:
Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Sun Sep 15, 2019 5:54 am

I want to get this .texture conversion png .prefab conversion .obj

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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Sun Sep 15, 2019 6:17 am

shakotay2 wrote:
Sat Sep 14, 2019 6:13 pm
Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote:
Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
How do I import a model into Blender? Friend

bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Sun Sep 15, 2019 7:13 am

shakotay2 wrote:
Sat Sep 14, 2019 6:13 pm
Your request appears to be unclear, for me at least.

(For *.prefab 2 obj use the tool in the zip here:
shakotay2 wrote:
Mon Mar 06, 2017 11:01 am
)
.
R00045_45-prefab.png
Obj after exporting with software is like this...morphized
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 » Sun Sep 15, 2019 10:08 am

I could only check the two samples you've uploaded - they were fine for me.
.
MDL__R00003_3-prefab.png
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Sun Sep 15, 2019 10:14 pm

shakotay2 wrote:
Sun Sep 15, 2019 10:08 am
I could only check the two samples you've uploaded - they were fine for me.
.
MDL__R00003_3-prefab.png
I use your Make_obj to convert the obj like this.
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 » Sun Sep 15, 2019 10:53 pm

Use the latest version from the opening post here:
viewtopic.php?f=29&t=15955

(Don't expect it to work for every model - it's only reliable for models I have samples of.)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Mon Sep 16, 2019 12:05 am

shakotay2 wrote:
Sun Sep 15, 2019 10:53 pm
Use the latest version from the opening post here:
viewtopic.php?f=29&t=15955

(Don't expect it to work for every model - it's only reliable for models I have samples of.)
I am using this version, and converting the two sample models is also messy.
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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 » Mon Sep 16, 2019 7:19 am

Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Mon Sep 16, 2019 1:14 pm

shakotay2 wrote:
Mon Sep 16, 2019 7:19 am
Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
Have a download address? I can't find it.

bymutou
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Mon Sep 16, 2019 1:16 pm

shakotay2 wrote:
Mon Sep 16, 2019 7:19 am
Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
I am using this
You do not have the required permissions to view the files attached to this post.

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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by bymutou » Mon Sep 16, 2019 1:26 pm

shakotay2 wrote:
Mon Sep 16, 2019 7:19 am
Make_obj-KR.exe as of 14th September 2019, 21:22? Strange.
These are the obj I created from MDL__R00003_3.prefab & MDL__R00045_45.prefab:
.
Makeobj_log R00045_45.zip
I also used an older version of the exe (10th May, 2018) successfully, too.

Which obj importer do you use?
The one from Campbell Barton, Bastien Montagne, Version 2.1.1 should do the trick.
The obj file I converted is not the same size as yours.
You do not have the required permissions to view the files attached to this post.

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shakotay2
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Re: Kamen Rider City Wars .texture and .prefab files request help

Post by shakotay2 » Mon Sep 16, 2019 2:45 pm

bymutou wrote:
Mon Sep 16, 2019 1:26 pm
The obj file I converted is not the same size as yours.
I don't have a clue what happens. Compare the files for date/time,
the ones I use/uploaded create a valid obj:
.
Make_obj_KR.png
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

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