READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Dragon Raja Mesh Importor & Texture Convertor

Post questions about game models here, or help out others!
User avatar
Bigchillghost
ultra-veteran
ultra-veteran
Posts: 490
Joined: Tue Jul 05, 2016 9:37 am
Has thanked: 22 times
Been thanked: 396 times

Dragon Raja Mesh Importor & Texture Convertor

Post by Bigchillghost » Mon Sep 09, 2019 5:57 pm

A Python script for importing skeletal meshes and skeletons into Noesis, or converting textures to pvr format. Compatible with uasset files from old version and newer version (where actual data is stored in uexp or ubulk files).
fmt_DragonRaja_ussast.zip

Unpacker for png arcs from apk:
viewtopic.php?f=16&t=20716#p154109

Unpacker for dat arcs downloaded after game installed:
viewtopic.php?p=156333#p156333
You do not have the required permissions to view the files attached to this post.
Last edited by Bigchillghost on Wed Sep 18, 2019 4:21 am, edited 1 time in total.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)

User avatar
Bigchillghost
ultra-veteran
ultra-veteran
Posts: 490
Joined: Tue Jul 05, 2016 9:37 am
Has thanked: 22 times
Been thanked: 396 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by Bigchillghost » Mon Sep 09, 2019 6:00 pm

Example:
luoli.png

The skin weights might still have some issues though.
You do not have the required permissions to view the files attached to this post.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)

User avatar
Bigchillghost
ultra-veteran
ultra-veteran
Posts: 490
Joined: Tue Jul 05, 2016 9:37 am
Has thanked: 22 times
Been thanked: 396 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by Bigchillghost » Mon Sep 09, 2019 6:14 pm

Almost forgot. Get the png unpacker here.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)

mono24
ultra-veteran
ultra-veteran
Posts: 399
Joined: Sat Nov 06, 2010 12:27 am
Has thanked: 138 times
Been thanked: 67 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by mono24 » Mon Sep 09, 2019 9:06 pm

Just tried this out of curiosity with some random KH3 characters and skeletons import excellently while meshes are welcomed with a wall of errors, but nice work as always.

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Tue Sep 10, 2019 4:42 am

How to convert this PVR

mono24
ultra-veteran
ultra-veteran
Posts: 399
Joined: Sat Nov 06, 2010 12:27 am
Has thanked: 138 times
Been thanked: 67 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by mono24 » Tue Sep 10, 2019 8:44 am

lkw019 wrote:
Tue Sep 10, 2019 4:42 am
How to convert this PVR
Try Noesis or PVRTexTool.

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Wed Sep 11, 2019 4:22 am

mono24 wrote:
Tue Sep 10, 2019 8:44 am
lkw019 wrote:
Tue Sep 10, 2019 4:42 am
How to convert this PVR
Try Noesis or PVRTexTool.
The data package of the game is incomplete. Can you upload the complete data package?

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Wed Sep 11, 2019 5:54 am

mono24 wrote:
Tue Sep 10, 2019 8:44 am
lkw019 wrote:
Tue Sep 10, 2019 4:42 am
How to convert this PVR
Try Noesis or PVRTexTool.
Or teach me how to get the complete data package. I can see 3.6G files in the simulator, but the DAT format files - iguf_00 and iguf_01 (a total of 3.6G)

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Thu Sep 12, 2019 5:35 pm

Thank you for your script. Most of the files are OK, but some of them are not exported.

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Thu Sep 12, 2019 6:45 pm

Bigchillghost wrote:
Mon Sep 09, 2019 5:57 pm
A Python script for importing skeletal meshes and skeletons into Noesis, or converting textures to pvr format. Compatible with uasset files from old version and newer version (where actual data is stored in uexp or ubulk files).
How to get complete data package resources?

User avatar
Bigchillghost
ultra-veteran
ultra-veteran
Posts: 490
Joined: Tue Jul 05, 2016 9:37 am
Has thanked: 22 times
Been thanked: 396 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by Bigchillghost » Fri Sep 13, 2019 3:04 am

lkw019 wrote:
Thu Sep 12, 2019 6:45 pm
How to get complete data package resources?
I personally don't care since I'm not interested in the game. But guess you'll have to download these data during game play or after installing it.
May you find peace in this puzzle-solving game. Say it with action: click the Image when you get helped.:)

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Sun Sep 15, 2019 4:35 pm

Who can help attach the complete resource data package? I have been unable to find the complete data package in the simulator.

mono24
ultra-veteran
ultra-veteran
Posts: 399
Joined: Sat Nov 06, 2010 12:27 am
Has thanked: 138 times
Been thanked: 67 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by mono24 » Mon Sep 16, 2019 12:42 am

lkw019 wrote:
Sun Sep 15, 2019 4:35 pm
I have been unable to find the complete data package in the simulator.
Assuming you meant to say emulator, which one your using?

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Mon Sep 16, 2019 3:18 am

mono24 wrote:
Mon Sep 16, 2019 12:42 am
lkw019 wrote:
Sun Sep 15, 2019 4:35 pm
I have been unable to find the complete data package in the simulator.
Assuming you meant to say emulator, which one your using?
Actually, I just wanted to know how you got the data. I only found iguf_00 and iguf_01.dat.

User avatar
lkw019
advanced
Posts: 71
Joined: Mon Jul 18, 2011 2:22 pm
Has thanked: 10 times

Re: Dragon Raja Mesh Importor & Texture Convertor

Post by lkw019 » Mon Sep 16, 2019 2:06 pm

mono24 wrote:
Mon Sep 16, 2019 12:42 am
lkw019 wrote:
Sun Sep 15, 2019 4:35 pm
I have been unable to find the complete data package in the simulator.
Assuming you meant to say emulator, which one your using?
Can you help me? I checked the root directory through ROOT in the game simulator and found only iguf_00 and iguf_01.dat. (3.7G files in total)

Post Reply