Re: Kill la Kill IF (Switch Demo)
Posted: Sun Oct 18, 2020 7:25 am
PuellaSins wrote: ↑Fri Oct 02, 2020 5:52 amThis topic is a bit old, but I seem to have issues getting the script to unpack the .pac files. I have Python installed, but when I drag the .pac file over KLK_Switch.py, nothing happens (Like it won't even let me drag it into the script). Anyone know why it's doing this?
Edit: I realized I was trying to use a 32 bit python instead of 64 bit, my bad.
Do you think there is a way to repack .pac files for modding purposes?
you can use quickbms to unpack/repack .pac files using a .bms file. The one below should work for all of them in the PC version at least. I've made a few mods myself that i'll probably share on steam or something in the nearish future.
also has anyone figured out how to swap out models, so we can play as pajama ryuko??
Code: Select all
idstring "DGKP"
get unknownValue long
get null long
get fileCount long
get unknownValue2 long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
for i = 0 < fileCount
get unknownidstring long
get unknownValueLoop long
get length long
get pointer long
getdstring name 0x20
log name pointer length
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
get null long
next i