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Mortal Kombat 11

Post questions about game models here, or help out others!
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daemon1
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Mortal Kombat 11

Post by daemon1 » Sat Apr 27, 2019 8:04 pm

Mortal Kombat 11 tool

Drop XXX file onto EXE, and it will export all skeletal and static models and textures.
oo2core_5_win64.dll from the game must be in the same dir.
If XXX package has corresponding PSF file, it must be in the same dir.

Image

Test version with support for morphs, material info etc:
https://forum.xentax.com/viewtopic.php?p=152964#p152964
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Last edited by daemon1 on Tue May 21, 2019 5:24 pm, edited 3 times in total.

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Assasinge
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Re: Mortal Kombat 11

Post by Assasinge » Sat Apr 27, 2019 8:39 pm

You one fast mf bro

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Re: Mortal Kombat 11

Post by toastyengineer » Sun Apr 28, 2019 2:46 am

looks awesome, thanks for the work

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ngovandang
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Re: Mortal Kombat 11

Post by ngovandang » Mon Apr 29, 2019 10:38 pm

:eek: sO FAST

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Re: Mortal Kombat 11

Post by judgmentfist » Tue Apr 30, 2019 12:53 am

thank you so much, this is so impressive! once you have the models, i'd be glad to take care of converting them to xps or other usable formats. do you think there will be a way to get textures? if not, ninja ripper could probably do it

daemon1
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Re: Mortal Kombat 11

Post by daemon1 » Tue Apr 30, 2019 5:05 am

yes i can get textures, but you will have to paint them colored, like it was in IJ2
i only need to fix some minor issues with texture mips

daemon1
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Re: Mortal Kombat 11

Post by daemon1 » Wed May 01, 2019 7:59 am

Tool posted

Maps not extracted yet.

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Re: Mortal Kombat 11

Post by demonslayerx8 » Wed May 01, 2019 9:16 am

Tried it out on the switch files (from the cartridge, not the update data itself), and it only gives me a 21kb unpacked file.

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Re: Mortal Kombat 11

Post by daemon1 » Wed May 01, 2019 9:24 am

Its only for PC

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Re: Mortal Kombat 11

Post by Straight Edge » Wed May 01, 2019 9:45 am

Much obliged, daemon. Thanks! :D

chaeldyo
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Re: Mortal Kombat 11

Post by chaeldyo » Wed May 01, 2019 11:10 am

Would someone post the game files into a site / a google drive? I might be able to give a hand using the tool daemon provided :)

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Re: Mortal Kombat 11

Post by chiasma » Wed May 01, 2019 11:27 am

What files are in which the characters?

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Re: Mortal Kombat 11

Post by chaeldyo » Wed May 01, 2019 11:33 am

Capture.JPG
found the xxx files in another forum which I assume are Scorpion's. dropped the xxx into the exe and this is what I got, am I doing this correctly?
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daemon1
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Re: Mortal Kombat 11

Post by daemon1 » Wed May 01, 2019 12:53 pm

chaeldyo wrote:
Wed May 01, 2019 11:33 am
found the xxx files in another forum which I assume are Scorpion's. dropped the xxx into the exe and this is what I got, am I doing this correctly?
yes

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Re: Mortal Kombat 11

Post by meganmi » Wed May 01, 2019 1:35 pm

Anyone figured out where the eye textures are?

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