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Havok 3ds max/Noesis importer/exporter plugins

Post questions about game models here, or help out others!
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PredatorCZ
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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by PredatorCZ » Sat Aug 03, 2019 1:19 pm

HavokMax V1.9 has been released.

Added "disable scale" tracks option. (#3 )
Added keyboard shortcuts for dialogs. (#6 )
Changed first dialog item focus on process buttons. (#6 )

HavokMax V1.10 has been released.

Fixed crash, when loading corrupted skeletons. ( #8 )
Added hka into file extensions.

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by Skykila » Sun Aug 04, 2019 8:39 am

Marvelous plugins!
There is a chance to support Sekiro animation?

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by PredatorCZ » Sun Aug 04, 2019 7:45 pm

Skykila wrote:
Sun Aug 04, 2019 8:39 am
Marvelous plugins!
There is a chance to support Sekiro animation?
Sekiro uses version 2016, but also uses thing called compendium (a single file with shared information) making them impossible to load atm.

I'm not sure, if compendium is a new Havok standard or is it tied only to Sekiro.
So far, I don't know if it's worth an effort to implement that.

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by Skykila » Mon Aug 05, 2019 3:35 pm

PredatorCZ wrote:
Sun Aug 04, 2019 7:45 pm
Skykila wrote:
Sun Aug 04, 2019 8:39 am
Marvelous plugins!
There is a chance to support Sekiro animation?
Sekiro uses version 2016, but also uses thing called compendium (a single file with shared information) making them impossible to load atm.

I'm not sure, if compendium is a new Havok standard or is it tied only to Sekiro.
So far, I don't know if it's worth an effort to implement that.
Sad news...

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by dropoff » Mon Aug 05, 2019 4:10 pm

Skykila wrote:
Sun Aug 04, 2019 8:39 am
Marvelous plugins!
There is a chance to support Sekiro animation?
Use tagtools to convert sekiro anims to 2012 havok, its in #tools-and-resources channel in this discord server https://discordapp.com/invite/mT2JJjx

P.S. or just here https://github.com/blueskythlikesclouds/TagTools

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by Skykila » Tue Aug 06, 2019 7:02 am

dropoff wrote:
Mon Aug 05, 2019 4:10 pm
Skykila wrote:
Sun Aug 04, 2019 8:39 am
Marvelous plugins!
There is a chance to support Sekiro animation?
Use tagtools to convert sekiro anims to 2012 havok, its in #tools-and-resources channel in this discord server https://discordapp.com/invite/mT2JJjx

P.S. or just here https://github.com/blueskythlikesclouds/TagTools
Super!

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by PredatorCZ » Thu Aug 08, 2019 7:08 pm

Some crazy person actually managed to take the time and research TBOD tag for new Havok format.
Well kudos to them.
It might be actually possible to make a binary exporter in a future.

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by dropoff » Fri Aug 09, 2019 3:18 am

PredatorCZ wrote:
Thu Aug 08, 2019 7:08 pm
Some crazy person actually managed to take the time and research TBOD tag for new Havok format.
Well kudos to them.
It might be actually possible to make a binary exporter in a future.
TBOD is same as TBDY iirc, because tagtools wasnt working with sekiro animations before just because of tags names, also TNAM should be same as TNA1.

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by lemurboy12 » Fri Aug 09, 2019 4:57 am

These models from SpongeBob's Truth or Square crash both 3DS Max and Noesis immediately.
https://puu.sh/E30NX.zip

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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by mostosev » Sat Aug 10, 2019 11:28 am

HavokMax V1.2 has been released.

Added ability to export/import animations.
Added Environment generation for exported file.
Added skeleton pose capture frame for export.

Imported animations only interleaved and delta compressed so far.

Also, if anyone has ever worked with wavelets, please let me know.





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Re: Havok 3ds max/Noesis importer/exporter plugins

Post by dibe91 » Thu Sep 19, 2019 1:07 pm

is there any news? Do you support other games?

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