pox911 wrote: ↑Fri Mar 15, 2019 7:52 pm
Its how the face table relates to what mesh chunk that i haven't figured out.
Yep, the hard part.
vertices are simple, 14 blocks (need to add 0x1000 to each start address):
# 0 44917, FVFsize: 32
# 15eea0 50335, 32
# 2e8280 2439, 20
# 2f410c 3399, 32
# 30e9ec 7768, 32
# 34b4ec 8707, 32
# 38f54c 48, 28
# 38fa8c 165, 32
# 390f2c 17, 20
# 391080 14749, 44
# 42f77c 190, 52
# 431e14 24, 60
# 4323b4 44, 36
# 4329e4 36, 24
vertex sum: 132838
131 FI blocks which have different lastFIs: 43871, 44575, 44584, 44827, 44864, 44867, 44878
from submesh 15 to 131: lastFI= 50335 (maybe combine them with vertex block 0x15fea0 50335)
So you can't use lastFI as offset for the next FIs' block as you would normally do.
For me it looks ok up to submesh 14 (# 14. 0x45e244, FI count: 3249).
So the question would be: why is submesh 15 spoiled (# 15. 0x45fba8, 27360)?
m04_6_more.png
You do not have the required permissions to view the files attached to this post.