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Detroit Become Human tools (PC, PS4)

Post questions about game models here, or help out others!
Predator0000
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Re: Detroit Become Human tools (PC, PS4)

Post by Predator0000 » Thu Feb 04, 2021 11:16 am

hi it's good i succeeded sorry it's me i made a mistake :)

Alice and the plush it works
Last edited by Predator0000 on Sun Feb 07, 2021 10:33 pm, edited 4 times in total.

rabbitator
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Re: Detroit Become Human tools (PC, PS4)

Post by rabbitator » Sat Feb 06, 2021 3:02 pm

TrumpetPro wrote:
Wed Feb 03, 2021 8:32 pm
You could always just import the .mesh.ascii files into Blender using this script: https://github.com/johnzero7/XNALaraMesh or reverse-engineer it's code for your own.
For some reason, I was not able to run this script due to some errors. That's why I started to write my own version.

Predator0000
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Re: Detroit Become Human tools (PC, PS4)

Post by Predator0000 » Tue Feb 09, 2021 3:24 pm

Hi,

possible to make a tool to extract only the animations of a model.

please daemon1

Code: Select all

its stock HERE

GAME_OBJECTS
GAME_OBJECTS SLAVE WOR
if you have the time to correct the textures and extract them without retouching them,

add it in your tool to

extract the same texture as in the game please

possible to also add it in your tool to extract the animations of a model not all the animations

I'm talking about adding it to your tool

ARRadiation
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Re: Detroit Become Human tools (PC, PS4)

Post by ARRadiation » Mon Feb 15, 2021 9:03 pm

Why does the detroit.7z keep throwing up a trojan virus warning. Anyone else having that issue?

mono24
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Re: Detroit Become Human tools (PC, PS4)

Post by mono24 » Mon Feb 15, 2021 10:28 pm

ARRadiation wrote:
Mon Feb 15, 2021 9:03 pm
...Anyone else having that issue?
Yes that's normal behavior, its a false positive and you can ignore it, many reversers protect their code with encryptions/obfuscations etc and anti-viruses do not like that, thus the warning.

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