Bones in noesis

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Bones in noesis

Post by mytamhuyet » Sun Feb 10, 2019 9:00 am

Hi there!

So, i found the archive of a model from Leisure Suit Larry: Magna Cum Laude that looks like the skeleton of one of the girls. Now, before saying anything else, I must say i am a complete noob when it comes to skeletons and noesis scripting so, i want to know if this file is in fact the skeleton, how bones and skeletons work in noesis and, if the file is the skeleton data, how do i translate it into data that noesis can interpret.

Here is the file, it is basicaly a txt with .AKC extension:

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Re: Bones in noesis

Post by shakotay2 » Sun Feb 10, 2019 9:17 am

Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
"You quoted the whole thing, what a mess."

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