Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!

Forum rules: Click here

RaceRoom Racing Experience .kluns

Post questions about game models here, or help out others!
Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Wed Jan 23, 2019 9:42 pm

shakotay2 wrote:
Franc23 wrote: ...but don t work with biggest file...(600 mb .kluns file don t work)
I won't download such big files, sry, so I can't test them. (Don't be too greedy, hehehe. :D)
citr1.jpg
btw: I didn't care for the materialnames, there are too many strings to find and check in the .kluns file. I'm too busy with other projects.
Ok man :( ....
Is there a way to change to make it work? :)

Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Wed Jan 23, 2019 9:45 pm

Franc23 wrote:
shakotay2 wrote:
Franc23 wrote: ...but don t work with biggest file...(600 mb .kluns file don t work)
I won't download such big files, sry, so I can't test them. (Don't be too greedy, hehehe. :D)
citr1.jpg
btw: I didn't care for the materialnames, there are too many strings to find and check in the .kluns file. I'm too busy with other projects.
Ok man :( ....
Is there a way to change some value in file of tool to make it work? :)

zimex25
veteran
Posts: 90
Joined: Thu Feb 04, 2016 9:20 pm
Has thanked: 10 times
Been thanked: 7 times

Re: RaceRoom Racing Experience .kluns

Post by zimex25 » Wed Jan 23, 2019 10:07 pm

shakotay2 wrote:here's a poorely tested mesh tool, .public files not supported.
(Driver, steering wheel and driver's seat are mirrored for some unknown reason.)

Enjoy or report bugs, if any:
Make_obj-RR RacExp.zip
What a great day in game modding! Thanks guys! I hope will soon decompre Project Cars 2, Need For Speed No Limits and export game files from FH4 will be possible.

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 2817
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 702 times
Been thanked: 1452 times

Re: RaceRoom Racing Experience .kluns

Post by shakotay2 » Thu Jan 24, 2019 10:22 am

Franc23 wrote:Is there a way to change to make it work? :)
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Thu Jan 24, 2019 12:26 pm

shakotay2 wrote:
Franc23 wrote:Is there a way to change to make it work? :)
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
Ok thanks :),
I have hex editor but o don t have experience :(
I try to load when go to my home :)

Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Thu Jan 24, 2019 1:03 pm

shakotay2 wrote:
Franc23 wrote:Is there a way to change to make it work? :)
If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes
and try to load it into make_obj.
I tried ... message: too Many FI blocks....

User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 2817
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 702 times
Been thanked: 1452 times

Re: RaceRoom Racing Experience .kluns

Post by shakotay2 » Thu Jan 24, 2019 2:31 pm

try less MBs, start with 10 MB then try 20 MB.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Thu Jan 24, 2019 3:59 pm

shakotay2 wrote:try less MBs, start with 10 MB then try 20 MB.

ok when i can load, cut off remaining files? now i'm at work ... i try later ...


djibsone2
n00b
Posts: 15
Joined: Wed Dec 21, 2016 3:15 am

Re: RaceRoom Racing Experience .kluns

Post by djibsone2 » Thu Jan 24, 2019 6:26 pm

big thanks amazing guy please upload the nissan silvia s110 gr5 1000 thank s

Franc23
n00b
Posts: 11
Joined: Mon Jan 22, 2018 9:54 pm
Has thanked: 2 times

Re: RaceRoom Racing Experience .kluns

Post by Franc23 » Thu Jan 24, 2019 6:52 pm

shakotay2 wrote:try less MBs, start with 10 MB then try 20 MB.
I try 40,20,10, 5 , 2 mb but don t work...i don t know...i’m not experience with hex etc....i try... ;)

zimex25
veteran
Posts: 90
Joined: Thu Feb 04, 2016 9:20 pm
Has thanked: 10 times
Been thanked: 7 times

Re: RaceRoom Racing Experience .kluns

Post by zimex25 » Thu Jan 24, 2019 7:27 pm

djibsone2 wrote:big thanks amazing guy please upload the nissan silvia s110 gr5 1000 thank s
I will upload all models from RaceRoom on my fan page but on this moment I didn't have time for this.

portoalto
n00b
Posts: 12
Joined: Sat Apr 24, 2010 2:28 pm
Been thanked: 1 time

Re: RaceRoom Racing Experience .kluns

Post by portoalto » Sat Jan 26, 2019 12:17 am

Great tool.
Unfortunately some files give error and the resulting obj file can not be imported,
you have an example here, can you take a look?

https://mega.nz/#!gBl0nYiZ!7EvTqr91b3B2 ... RCn15zGsdE

djibsone2
n00b
Posts: 15
Joined: Wed Dec 21, 2016 3:15 am

Re: RaceRoom Racing Experience .kluns

Post by djibsone2 » Sat Jan 26, 2019 1:03 am

zimex25 wrote:
djibsone2 wrote:big thanks amazing guy please upload the nissan silvia s110 gr5 1000 thank s
I will upload all models from RaceRoom on my fan page but on this moment I didn't have time for this.

ok no problem gut thx

triebie
ultra-n00b
Posts: 5
Joined: Wed Jan 23, 2019 1:15 am
Has thanked: 3 times

Re: RaceRoom Racing Experience .kluns

Post by triebie » Sat Jan 26, 2019 3:14 am

been waiting for this a long time, thanky you so much for this great tool!
extracting the files work like charm with all the cars i tested so far.
one thing though:
the UV mapping has to be restored manually and some parts of the cockpits are distorted
and the UV mapping is broken.
If you could take look at that would be highly appreciated.
Keep up your amazing work!!!

Thanks again

Post Reply