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Harry Potter Kinect (.000/GEOM)

Post questions about game models here, or help out others!
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Harry Potter Kinect (.000/GEOM)

Post by Dancio » Sat Dec 15, 2018 12:13 am

Hi all.

Was hoping someone could help with extracting models/textures from this game. The game is on the Xbox 360 and was made by Eurocom, and seems to use the same "GEOM" format they used in other games that contains models, textures, skeletons, and such. The game seems to store them in 000 files, along with a small .BIN file.

daemon1 made some tools for extracting models etc from the 007 games by the same company, those threads helped me understand more about it, but there are differences
with this game most likely since it's on a different console and other kind of game.

Links to his threads:

I've uploaded a sample from the demo version of the game's filelist.000 that contains the geom files. This should be the first two geom files, unless I cut it off incorrectly.

Also uploaded the entire filelist.000 from the demo, along with the small filelist.bin from the game files, but it's around 360MB, so I thought a smaller sample might be better to look at quickly.

Any assistance would be great. Thank you.

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Re: Harry Potter Kinect (.000/GEOM)

Post by TrumpetPro » Thu Jul 30, 2020 12:38 am


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Re: Harry Potter Kinect (.000/GEOM)

Post by reh » Thu Jul 30, 2020 1:00 am

The links to the samples have expired, try to provide new sample files.

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