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Asphalt 9: Legends Jtex|Jmox Convertor(A9Tool)

Post questions about game models here, or help out others!
JONATHANTKB
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Re: Asphalt 9: Legends Jtex|Jmox Convertor(A9Tool)

Post by JONATHANTKB » Wed Feb 05, 2020 12:49 am

Create a9.bat with the editor
content
FOR %%a IN (*.jmodel) DO A9Tool.exe %%a
Put the bat in the folder with the A9Tool etc.
Start this Bat and have a lot of fun with the FBX files :-D

do not understand this part

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taruncreation
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Re: Asphalt 9: Legends Jtex|Jmox Convertor(A9Tool)

Post by taruncreation » Wed Feb 12, 2020 12:48 pm

JONATHANTKB wrote:
Wed Feb 05, 2020 12:49 am
Create a9.bat with the editor
content
FOR %%a IN (*.jmodel) DO A9Tool.exe %%a
Put the bat in the folder with the A9Tool etc.
Start this Bat and have a lot of fun with the FBX files :-D

do not understand this part
Open a Text Document , write the above command in it and save it as .bat file. Replace .jmodel in it with .jtex to convert the textures.
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JONATHANTKB
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Re: Asphalt 9: Legends Jtex|Jmox Convertor(A9Tool)

Post by JONATHANTKB » Wed Feb 19, 2020 5:13 pm

can work on Overdrive City??

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Re: Asphalt 9: Legends Jtex|Jmox Convertor(A9Tool)

Post by zimex25 » Thu Mar 19, 2020 1:42 pm

Okay I back to converting models from A9 but we need rename tool. I can't find texture of Taycan Turbo S, maybe didn't extract. It's too hard to find files now.

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