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Star Ocean Anamnesis Tools

Post questions about game models here, or help out others!
nathannia
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Re: Star Ocean Anamnesis Tools

Post by nathannia » Tue Jan 12, 2021 6:03 pm

anything new in the characters datamine ?
I was trying to datamine via bluestacks but it won't show
files\download no matter what I do =,=

chrnodroid
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Re: Star Ocean Anamnesis Tools

Post by chrnodroid » Mon Jan 25, 2021 7:26 pm

nathannia wrote:
Tue Jan 12, 2021 6:03 pm
anything new in the characters datamine ?
I was trying to datamine via bluestacks but it won't show
files\download no matter what I do =,=
You need BlueStacks Tweaker, then open the built-in file manager and extract what you want ;)

nathannia
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Re: Star Ocean Anamnesis Tools

Post by nathannia » Wed Jan 27, 2021 2:53 am

did it worked well, thanks mate now I will try to see if gg collab will have a new part or its just a sad rerun :) :)

Solace
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Re: Star Ocean Anamnesis Tools

Post by Solace » Fri Jan 29, 2021 2:03 am

Can someone PLEASE share the models for the persona characters, more specifically, the “Makoto Yuki” one that was with the collaboration event on Nov 2019. I tried opening every single .asf file listed and I got nothing. I also tried using the extract tool but it doesn’t run properly.

akderebur
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Re: Star Ocean Anamnesis Tools

Post by akderebur » Thu Feb 11, 2021 7:32 pm

NEW UPDATE : SOAExporter V3

- Material Support (WIP)
- GLB and NUX export
- Export textures directly as PNG
- Removed the "offset" option for the skeleton. Most skeletons should be positioned correctly.
- Moveable camera

Updated link in the first post.

Previews

Image

Image

blacknight411
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Re: Star Ocean Anamnesis Tools

Post by blacknight411 » Sun Feb 14, 2021 7:41 pm

Uh akderebur there some error like cp0005_b03a.Texture work find but error exporting.

akderebur
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Re: Star Ocean Anamnesis Tools

Post by akderebur » Tue Feb 16, 2021 1:02 am

blacknight411 wrote:
Sun Feb 14, 2021 7:41 pm
Texture work find but error exporting.
I will take a lookand see what the problem is. Thanks for reporting.

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