Fiammanera628 wrote:How did you do it??? have you ripped or open the file?? HOW???

I used
hex2obj (view 2nd link in my sig).
And what do you mean with "I guess we need to apply some scaling factors(s) from here"? I mean, where you use the code/script??
For example *TM_SCALEAXIS -0.19394371 -0.95159769 0.23842743, it's from the .MXS file.
In blender I used z * 2.5, looks ok to me:
63corvette.jpg
Creation of mesh plus tverts is a little bit tricky because we've an extra MESH_TFACELIST here.
(The models are somewhat low poly so my motivation for a make_obj implementation is low, too.)
Maybe using Model Researcher is the better choice for this format?
Nope, it isn't because the free version doesn't support uint (unsigned short, to be precise), afaics.
Anyways; I'll leave the tmr template here:
(keep in mind to multiply "faces_count" and "uvs_index_count" by 3 in case you want to use the parameters with
hex2obj)
Code: Select all
{
"file" : "63corvette.MXS",
"vertices_offset" : "0x0701A",
"vertices_count" : 2065,
"vertices_padding" : 0,
"vertices_type" : "Short_sign",
"vertices_format" : "XYZ",
"vertices_padding_inter" : 0,
"faces_offset" : "0x0a09a",
"faces_count" : 4162,
"faces_padding" : 2,
"faces_type" : "Short",
"faces_format" : "Triangles",
"faces_padding_inter" : 0,
"read_uvsi" : 1,
"uvs_offset" : "0x0122ed",
"uvs_count" : 5695,
"uvs_padding" : 0,
"uvs_type" : "Short_sign",
"uvs_format" : "UV",
"uvs_padding_inter" : 0,
"uvs_index_offset" : "0x017c1c",
"uvs_index_count" : 4162,
"uvs_index_padding" : 0,
"uvs_index_type" : "Short",
"uvs_index_format" : "Triangles",
"uvs_index_padding_inter" : 0,
"byte_order" : "<",
"invert_x" : 0,
"invert_y" : 0,
"invert_z" : 0
}
Should not be too hard to code a model format scanner which searches for ASCII strings, there's all the info you need, for example:
*MESH_NUMVERTEX 2065
*MESH_NUMFACES 4162
*MESH_VERTEX_LIST
For the 63corvette there's 18 submeshes (maybe "default") of which 5 seem to be relevant.
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