NOX workableMisterPrawn wrote: ↑Mon May 20, 2019 5:50 pmWould anyone be willing to DM me the data files that download when you start up the game? I've been trying to get them via BlueStacks, but I can never seem to wrap my head around how one gets data files that aren't included in the main ipa/apk file.
Hope I'm not being a bit of a nuisance for asking this.
Post questions about game models here, or help out others!
put prefabs_mesh_character_*** and resourcesdata_animation_character_*** in the same folderratonmalo wrote: ↑Mon May 20, 2019 12:34 amHi,
I having problems with the animations.
If I Load the Character (Menu File > Load file // Select file prefabs_character_takuma)
I can extracted and the facials (Blend Shape) works great.
From there If I load the animation file (Menu File > Load file // Select file resourcesdata_animation_character_takuma)
All the animations appear in the Asset List Tab and the Takuma Character Moldes disappear.
If I try to extract the animations selecting the menu Export > All Assets, the extracting progress bar start to move but I get no extracted file in the folder. Getting the next error "Nothing exported. 62 assets skipped (not extractable of files already exist)"
Any help? Thanks
Menu File >Load folder
Hi, I use ASSestStudio to extract animations, exported FBX files, but only one frame in 3DSMAX, please ask me how to use the assest Studio. To extract this animation's animation and get it in 3dsmax? Anyone can help me，Thanks
What result if you read fbx in NOESIS?