So, I'm uploading the files for the PC version here. In the PS2 version the model files are listed as .VU1 (geomatry) and HXF (character models) while the PC version uses NXF for all mesh and geomatry it seems. I'm not entirely sure what .ccc exactly is but what I do know is a majority of this game's enviroments were made in Softimage, Maya and 3DSMax apparently. ((Right down to the point the PS2 version had an uncompiled .XSI file for the arcade interior which is viewable in the freely preserved SoftImage Mod Tool)) I'm uploading these here in case somebody can get these figured out or if they can probably get the level geomatry all meshed back into one at least.
http://www.mediafire.com/file/biq6sd9yg ... orest1.rar
Pac-Man World 2 - (.ccc, & .nxf)
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Mario123311
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- shakotay2
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Re: Pac-Man World 2 - (.ccc, & .nxf)
point cloud in .hxf easily to be found but face indices are a little bit tricky:
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
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Mario123311
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Re: Pac-Man World 2 - (.ccc, & .nxf)
Anything regaurding the nxf files? I'm curious if this is possible to convert back into a softimage XSI at least
- shakotay2
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Re: Pac-Man World 2 - (.ccc, & .nxf)
point cloud gives me some feeling of a deja vue:Mario123311 wrote:Anything regaurding the nxf files?
"at least"? How do you think this could be easy?I'm curious if this is possible to convert back into a softimage XSI at least
btw, there's no XSI file in your upload.
You do not have the required permissions to view the files attached to this post.
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
-
Mario123311
- beginner
- Posts: 22
- Joined: Tue Jan 10, 2017 2:20 am
- Has thanked: 2 times
Re: Pac-Man World 2 - (.ccc, & .nxf)
Ah, I linked to TCRF page as that has the uncompiled RAR with an XSI but I can upload it again here. Just give me a moment.
