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[Request]Hob game MDL converter

Post questions about game models here, or help out others!
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Kva3imoda
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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Tue Jun 23, 2020 3:21 am

ecwhite01 wrote:
Mon Jun 22, 2020 6:44 pm
have any of you made any progress towards converting the player into a usable mesh?
Well, I did it a long time ago, at the beginning.

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Maybe not completely. There are some nuances with hand upgrades.

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Re: [Request]Hob game MDL converter

Post by ecwhite01 » Sat Aug 29, 2020 4:36 pm

any chance you ncould share those lovley mesh files or share your conversion process?

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Wed Sep 16, 2020 3:03 am

Ok, we have a new converter. This should work with non-convertible models.
Now I tried Win7 version - it works fine.

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HobMdlToMesh_Windows7_Framework4.6.1 : https://yadi.sk/d/TbFfvCeMQ0CKPA

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Re: [Request]Hob game MDL converter

Post by 09williamsad » Wed Sep 16, 2020 10:27 am

Yep, i tested it in batch on the models that did not initially convert and it worked.
Updated model extract https://mega.nz/folder/fD52WAhB#5YIsSriqshIFE2vJwAWsRQ
My asset archive of models, audio, animations etc https://tinyurl.com/09williamsad

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Fri Sep 18, 2020 1:24 am

Thanks for the update @09williamsad :)

Well, I have a request for you. Can you convert the MEDIA/LEVELSETS directory? This directory contains level elements, I would like to try to move this to GUTS(the Torchlight2 editor).

I know I should try your PowerShell script, but your MEGA archive is so convenient. :D

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Re: [Request]Hob game MDL converter

Post by 09williamsad » Sat Sep 19, 2020 10:51 am

My asset archive of models, audio, animations etc https://tinyurl.com/09williamsad

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Sun Sep 20, 2020 12:25 pm

@09williamsad thank you very much for your work. Now all Hob 3d models converted. :)

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Re: [Request]Hob game MDL converter

Post by ecwhite01 » Sun Sep 20, 2020 3:45 pm

converted to what file type?

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Re: [Request]Hob game MDL converter

Post by 09williamsad » Sun Sep 20, 2020 3:49 pm

FBX
My asset archive of models, audio, animations etc https://tinyurl.com/09williamsad

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Wed Sep 23, 2020 1:05 am

If you are curious, I put some Levelsets models in the Torchlight2 editor(GUTS).

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And found this cute prototype Hob character. (LEVELSETS\WIDGETS\PLAYER_STAND_01)

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There is still a lot of work to do with levelsets here. I need to make thousands of materials. I don't know if I'll ever end this.
It works anyway, and it's good.

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Wed Sep 23, 2020 7:50 am

@09williamsad I modified your script(I don't know how to write scripts, so not perfect, but it works :D ) a bit and put this in my OGRE tools archive. Maybe this will help someone convert MDL-files to Torchlight2 meshes directly.

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Re: [Request]Hob game MDL converter

Post by ecwhite01 » Thu Sep 24, 2020 3:21 pm

can any of you fine fellows find a way to make an .STL file out of the character? love that prototype too, btw

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Re: [Request]Hob game MDL converter

Post by Kva3imoda » Thu Sep 24, 2020 11:35 pm

Hey @ecwhite01, you can use any fbx2stl online converter like this: https://anyconv.com/fbx-to-stl-converter/

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But I found that some fbx 3d models have bugs - some normals are turned in the wrong direction. I think this occurs with subtle fabric-like elements.

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both models:
https://yadi.sk/d/3oGZsVEG9368Rg
https://yadi.sk/d/i34JVnApzjCKCA

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Re: [Request]Hob game MDL converter

Post by ecwhite01 » Tue Sep 29, 2020 3:02 pm

Kva3imoda, you're a benevolent god. thank you

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