Final Fantasy Dissidia NT PS4 tools

Post questions about game models here, or help out others!
mono24
mega-veteran
mega-veteran
Posts: 287
Joined: Sat Nov 06, 2010 12:27 am
Has thanked: 100 times
Been thanked: 43 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by mono24 » Wed May 30, 2018 5:35 pm

You guys can get the files in the usual place where you got other PS4 game dumps so far.
And usually update versions and DLCs are released for higher firmware of the PS4 that means they will not be available anytime soon.
Just remember game link files posted here are against the rules so just do that in PM.

demonslayerx8
beginner
Posts: 31
Joined: Mon Jul 06, 2015 12:48 am
Has thanked: 7 times
Been thanked: 2 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by demonslayerx8 » Thu Jun 07, 2018 4:25 am

getting all these driver based bones to their physic meshes is tough af to do via 3ds max... I know it's simple to do in Blender, but I'm a 3ds max user, and there's no great process with fixing these physic meshes at all.

Any chance of an update in the future that can somehow make this easier? I refuse to use blender cause I can't navigate around it's UI and it's layout.

tone
beginner
Posts: 32
Joined: Sun Jul 02, 2017 8:40 pm
Has thanked: 11 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by tone » Thu Jun 14, 2018 6:46 am

confirmed to work on sw4-II pc :)

PleasantPeasant
ultra-n00b
Posts: 3
Joined: Wed Jul 04, 2018 3:27 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by PleasantPeasant » Fri Jul 06, 2018 7:41 pm

Can someone pm me the model files for Exdeath?

ryukem
ultra-n00b
Posts: 4
Joined: Thu Oct 08, 2015 10:59 pm
Has thanked: 4 times
Been thanked: 2 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by ryukem » Sun Jul 08, 2018 2:19 am

hello greetings, some help, I can not open nioh ASCII files any solution, with textures I have no problem
thanks for the program

ThatOtherSiteKappa
ultra-n00b
Posts: 3
Joined: Sun Jul 31, 2016 5:57 pm
Has thanked: 2 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by ThatOtherSiteKappa » Thu Jul 26, 2018 7:11 pm

Any chance of adding support for Dissidia Final Fantasy Opera Omnia textures? They seem to come out corrupt. Samples: https://mega.nz/#!AwpkyIbL!0KpSMiHYoU0M ... N7qkb07KU4


Edit: was able to dump the cache files, and it seems the models rigging are pretty borked. Samples: https://mega.nz/#!txxVXCLI!5835KyoE6ymk ... Gp570L4X5A

It seems It's hit or miss, some models are converting properly, while others are broken.

zhekm
ultra-n00b
Posts: 1
Joined: Sat Aug 06, 2016 12:00 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by zhekm » Sat Sep 15, 2018 6:39 am

Can support the next effect / *. Gepk?

R5GAMER
ultra-n00b
Posts: 9
Joined: Sun Jun 07, 2015 10:41 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by R5GAMER » Tue Oct 02, 2018 10:49 am

Great tools !! :D
But it is possible to extract animation ?

akderebur
ultra-veteran
ultra-veteran
Posts: 324
Joined: Fri Jul 08, 2011 10:36 am
Has thanked: 44 times
Been thanked: 290 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by akderebur » Thu Oct 25, 2018 3:35 pm

Also works really well with Atelier series. Tested it with the pc ports of 2 latest games (Firis and Lydie & Suelle). I guess the tool loads almost everything from Koei Tecmo :D

griffiel
ultra-n00b
Posts: 1
Joined: Wed Oct 10, 2018 5:13 am

Re: Final Fantasy Dissidia NT PS4 tools

Post by griffiel » Fri Oct 26, 2018 5:41 am

Nice work as always!

Is it possible to re-pack/convert ascii files to g1m file and put it back to the game?

User avatar
Mochi655
ultra-n00b
Posts: 2
Joined: Tue Jun 05, 2018 3:59 pm
Has thanked: 1 time

Re: Final Fantasy Dissidia NT PS4 tools

Post by Mochi655 » Sat Nov 03, 2018 3:00 pm

Fatal Frame 5 would be great. Because they are really hard to export. :[

themimegogo
ultra-n00b
Posts: 6
Joined: Tue Nov 06, 2018 1:07 pm

Re: Final Fantasy Dissidia NT PS4 tools

Post by themimegogo » Fri Nov 16, 2018 7:08 pm

Question:

I've been trying to get use this to work with Dissidia Opera Omnia, but I'm just randomly drag and dropping different files into the tool as mentioned in the OP.

so far no success, I just keep getting a command prompt that immediately closes itself, I'm guessing that I am proceeding about it incorrectly.

Would anyone be kind enough to give some advice? :)


DFOO APK:
https://apkpure.com/dissidia-final-fant ... peraOmnian

daemon1
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1761
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 38 times
Been thanked: 1208 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by daemon1 » Tue Nov 20, 2018 10:35 am

"Big endian" version posted. For console games:

viewtopic.php?p=140230#p140230

korea0799
ultra-n00b
Posts: 3
Joined: Wed Jun 22, 2016 8:44 am
Has thanked: 1 time

Re: Final Fantasy Dissidia NT PS4 tools

Post by korea0799 » Sat Dec 01, 2018 1:31 pm

Hi guys,

for model of stage is availabled,

https://imgur.com/a/mCa0OP7

just load ascii file in noesis.

script source from:
https://xnalara.org/viewtopic.php?f=17&t=1139
You do not have the required permissions to view the files attached to this post.

User avatar
lionheartuk
double-veteran
double-veteran
Posts: 665
Joined: Tue May 16, 2006 10:55 pm
Location: Tokyo, Japan
Has thanked: 20 times
Been thanked: 22 times

Re: Final Fantasy Dissidia NT PS4 tools

Post by lionheartuk » Sat Dec 01, 2018 3:16 pm

korea0799 wrote:Hi guys,

for model of stage is availabled,

https://imgur.com/a/mCa0OP7

just load ascii file in noesis.

script source from:
https://xnalara.org/viewtopic.php?f=17&t=1139
This isn't really related to the software though, its just a .mesh.ascii exporter for Noesis, it'll work with almost anything noesis can load.
"Lemons are people nice hardworking & honest people too..."

Post Reply