Spikeout Battle Street (Xbox) .amo model files

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MarioSonicU
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Spikeout Battle Street (Xbox) .amo model files

Post by MarioSonicU » Wed Apr 18, 2018 1:40 pm

How can i open these files and convert them to a useable format? Is there an importer for the .amo files?


https://mega.nz/#!PkRQAbTB!bEtW0lOyDa-3 ... FqesuzGpg8

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shakotay2
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Re: Spikeout Battle Street (Xbox) .amo model files

Post by shakotay2 » Thu Apr 19, 2018 3:50 pm

looks to me like skeleton files with bones and matrices; anyways, found a low poly mesh:
GBBLAL00-amo.jpg
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
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