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Inquisitor: Martyr Noesis plugin Commission

Post questions about game models here, or help out others!
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09williamsad
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by 09williamsad » Wed Apr 17, 2019 11:34 am

zaramot wrote:
Tue Feb 26, 2019 1:09 pm
I have a maxscript for geometry import only (characters, npc, enemies, weapons), bones might work only for characters, had no luck finishing it for the moment! I have plans later on, or more like I have a will for this - but not the strength aha ha ha
I also would pay for a working version of that script.

I have been batch converting warhammer (and other) game models to (at some point) upload them to modelresource.
Here is what I have so far for those interested https://mega.nz/#F!LLoByYIY!LEZ9B43WuQZRHsE7aQO5uQ
My asset archive of models, audio, animations etc tinyurl.com/09williamsad

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zaramot
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by zaramot » Wed Apr 17, 2019 6:54 pm

Wow! It's an awesome job you have done :) Thanks a lot fot Battlefleet Gothic 2 Armada files!
Making model-import scripts, PM

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kingfisher13
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by kingfisher13 » Wed Apr 17, 2019 6:55 pm

09williamsad wrote:
Wed Apr 17, 2019 11:34 am
zaramot wrote:
Tue Feb 26, 2019 1:09 pm
I have a maxscript for geometry import only (characters, npc, enemies, weapons), bones might work only for characters, had no luck finishing it for the moment! I have plans later on, or more like I have a will for this - but not the strength aha ha ha
I also would pay for a working version of that script.

I have been batch converting warhammer (and other) game models to (at some point) upload them to modelresource.
Here is what I have so far for those interested https://mega.nz/#F!LLoByYIY!LEZ9B43WuQZRHsE7aQO5uQ
Holy crap, William! This is amazing, thanks for your dedicated efforts to extract all these!
Game models/characters RULE. Shura, all the way.

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09williamsad
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by 09williamsad » Fri Jul 19, 2019 8:11 pm

zaramot wrote:
Wed Apr 17, 2019 6:54 pm
Wow! It's an awesome job you have done :) Thanks a lot fot Battlefleet Gothic 2 Armada files!
I don't suppose you have made any progress with the import script?
I have started ninjaripping from inquisitor martyr and it is a pain, models are in multiple parts and take multiple rips on the same scene to extract.
My asset archive of models, audio, animations etc tinyurl.com/09williamsad

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kingfisher13
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by kingfisher13 » Fri Jul 19, 2019 8:27 pm

Yeah, I'd like to see a functional 3ds max script sometime soon, I'm willing to pay 50-100 USD to anyone who can do this for us.
Game models/characters RULE. Shura, all the way.

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zaramot
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by zaramot » Fri Jul 19, 2019 10:10 pm

Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD
Making model-import scripts, PM

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09williamsad
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by 09williamsad » Sat Jul 20, 2019 7:21 am

zaramot wrote:
Fri Jul 19, 2019 10:10 pm
Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD
Is that question directed at me, kingfisher13 or both?
My asset archive of models, audio, animations etc tinyurl.com/09williamsad

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09williamsad
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by 09williamsad » Sat Jul 20, 2019 8:26 am

My asset archive of models, audio, animations etc tinyurl.com/09williamsad

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zaramot
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by zaramot » Sat Jul 20, 2019 11:52 am

09williamsad wrote:
Sat Jul 20, 2019 7:21 am
zaramot wrote:
Fri Jul 19, 2019 10:10 pm
Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD
Is that question directed at me, kingfisher13 or both?
Both! And thanks for samples :) I'll take a look. lets hope if they changed something - they did it, and made it easier xD
Making model-import scripts, PM

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09williamsad
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by 09williamsad » Sat Jul 20, 2019 12:19 pm

zaramot wrote:
Sat Jul 20, 2019 11:52 am
09williamsad wrote:
Sat Jul 20, 2019 7:21 am
zaramot wrote:
Fri Jul 19, 2019 10:10 pm
Do you have discord or skype, where someone could test - provide samples realtime and discuss bug reports online too? The game was quite updated recently, someone said it's like a new game, I should check models once again xD
Is that question directed at me, kingfisher13 or both?
Both! And thanks for samples :) I'll take a look. lets hope if they changed something - they did it, and made it easier xD
Sent discord ID to you incase you need more samples or rips for comparison.
My asset archive of models, audio, animations etc tinyurl.com/09williamsad

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zaramot
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by zaramot » Sat Jul 20, 2019 2:28 pm

Hmm, I haven't received your discord id :) Maybe you sent it to someone else?
Making model-import scripts, PM

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kingfisher13
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by kingfisher13 » Sun Jul 21, 2019 10:19 pm

Hey guys, I set up a discord server for the study and conversion of these models, here's the link: https://discord.gg/B3bTSRx

Let's use this server to coordinate and share our work.
Game models/characters RULE. Shura, all the way.

tomke
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Re: Inquisitor: Martyr Noesis plugin Commission

Post by tomke » Tue Jul 30, 2019 3:24 pm

Just BIG thank you

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