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Horizon Zero Dawn

Post questions about game models here, or help out others!
parttimegamer15
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Re: Horizon Zero Dawn

Post by parttimegamer15 » Thu Aug 22, 2019 2:54 pm

Awesome work as usual :-) Thanks for the tools.

Do I need to convert or run the .dds texture files? For the robot models the extracted dds files are working but when I try one of the static mesh I can't see any image data even though the dds file is around 25mb.
Mesh that I extracted is from: models/building_blocks/foundry/door/components/door_b015_c001_resource
The materials txt indicate that texture is in: models/building_blocks/foundry/door/textures/door_b015_set
That set extracts three dds files
door_b015_set00_type_3_dx10
door_b015_set01_type_1_dx10
door_b015_set02_type_132_dx10

However I am not able to get any image data from any of these files. How should I go about extracting textures for static meshes?

Similarly for robot models, for stalker: models/characters/robots/stalker/animation/parts/body
I am extracting textures from: models/characters/robots/stalker/textures/revision/stalker_set
Which gives me:
stalker_set00_type_3_dx10
stalker_set01_type_1
stalker_set02_type_132_dx10
Out of the above, _type_1 is fine (diffuse ma). However the other two files are not readable :-( Assume these are the normal and metal/roughness map?

nightwolf1982
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Re: Horizon Zero Dawn

Post by nightwolf1982 » Fri Aug 23, 2019 12:46 am

Files that end with 'dx10' are encoded in a newer dds format that for some reason hasn't been widely implemented in image editing software (like GIMP). The only option is to convert these files using a program like Noesis (which CAN open newer dds formats), or get the Photoshop plugin.

parttimegamer15
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Re: Horizon Zero Dawn

Post by parttimegamer15 » Fri Aug 23, 2019 8:25 am

Thanks! I can extract those dds images using Noesis.
nightwolf1982 wrote:
Fri Aug 23, 2019 12:46 am
Files that end with 'dx10' are encoded in a newer dds format that for some reason hasn't been widely implemented in image editing software (like GIMP). The only option is to convert these files using a program like Noesis (which CAN open newer dds formats), or get the Photoshop plugin.

parttimegamer15
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Re: Horizon Zero Dawn

Post by parttimegamer15 » Thu Sep 05, 2019 10:11 am

1. you need to place the tool in your "packed_pink" horizon folder, or better, i recommend using included ini file (just change your folder). If you use this INI - you can use the tool from any folder.

can anyone please share this .ini file?

iLeonidze
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Re: Horizon Zero Dawn

Post by iLeonidze » Fri Sep 06, 2019 7:30 am

parttimegamer15 wrote:
Thu Sep 05, 2019 10:11 am
1. you need to place the tool in your "packed_pink" horizon folder, or better, i recommend using included ini file (just change your folder). If you use this INI - you can use the tool from any folder.

can anyone please share this .ini file?
This file included in archive attached to first post in topic

Sharppy
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Re: Horizon Zero Dawn

Post by Sharppy » Thu Sep 19, 2019 10:29 pm

How I got mine to work is I made a run.bat file and typed "horizon /p list.txt" this then just ran it and it dumped all my files.
Image

still having problems getting all of the .core files to extract. Most of the ones I try say asset.skipped. Or it gives me a 0bit .smd file. So I'm not sure If I'm doing it wrong or if the tool just needs updated.
Image
Here is the extracted model of the Hyena.
But for some reason I cant find the textures to him.
Image
Then I was able to get Direwolf and his texture map but it seems really dark compared to the game. Maybe the original DDS compression ?
Image

nightwolf1982
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Re: Horizon Zero Dawn

Post by nightwolf1982 » Fri Sep 20, 2019 4:17 am

I managed to get the Hyena textures no problem. They should be in the packed_pink\models\characters\robots\hyena\textures folder (after extracting them from the game archives).

Sharppy
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Re: Horizon Zero Dawn

Post by Sharppy » Fri Sep 20, 2019 8:04 am

Yeah I found everything, I now have all the models and animations. Now I'm trying to merge the acsii files together for the bone/animation data.

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