Hello, I've been attempting to the .mset files from Neverwinter to a readable 3d format without much success. I used a tool created by one of the members here to extract the data from the original .hogg file so I figured I'd come here to ask for help.
It's the same file format as in Star Trek Online if that helps. Has anyone been able to convert the .mset files before? I can upload a sample .mset file if anyone wants one.
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Neverwinter (MMO)
- shakotay2
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Re: Neverwinter (MMO)
https://github.com/PlumberTaskForce/MSET-Decompiler
you'll need Visual Studio (express) to compile this C# project.
(I'd suggest VS 2017; can't try it atm.)
you'll need Visual Studio (express) to compile this C# project.
(I'd suggest VS 2017; can't try it atm.)
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
- TokiChan
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Re: Neverwinter (MMO)
Any progress with unpacking Neverwinter Online?
I need some models from this
I need some models from this
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
Extracted, converted, rigged models

Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons
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Re: Neverwinter (MMO)
I'm downloading the game right now! I hope the mount models can be extracted, because they look great! 
