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Injustice 2 (PC)

Post questions about game models here, or help out others!
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daemon1
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Injustice 2 (PC)

Post by daemon1 » Wed Dec 06, 2017 5:18 pm

Injustice 2 (PC) tool

Image

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Tool must work with all game packages (including full map export). Usage:

1. Unpack .XXX package with ue3_oodle.bms
2. Drop created .unp file onto the tool. Corresponding .TFC file must be in the same folder
3. Models will be exported in ASCII & SMD formats as usual. ASCII skeletons will be broken, use SMD skeletons. ASCII will have all extra UV pairs.
4. Textures will be exported as DDS and OODLE. You need to unpack OODLE ones with ue3_oodle_dds.bms
Example .bat file to unpack all oodle textures:

Code: Select all

for %%a in (*.oodle) do quickbms.exe ue3_oodle_dds.bms "%%a"
Notes:
- Models are split into many exchangeable parts. They will all have their own skeletons, bone names will be compatible. Example:
- Map export support (instructions are in this post - viewtopic.php?p=138619#p138619 )

Image
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Last edited by daemon1 on Sun Apr 08, 2018 8:18 am, edited 5 times in total.

AstroStormz
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Re: Injustice 2 (PC)

Post by AstroStormz » Thu Dec 07, 2017 2:12 am

the textures are very bright (white). The textures converted from the .oodle seem to be have a heavy transparency and washed out colours (very white) but the few dds that were extracted were perfect.

daemon1
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Re: Injustice 2 (PC)

Post by daemon1 » Thu Dec 07, 2017 4:14 pm

AstroStormz wrote:the textures are very bright
All textures are correct BC7. I dont have time to explain how to apply them. Ask someone else.

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Re: Injustice 2 (PC)

Post by AstroStormz » Thu Dec 07, 2017 9:19 pm

daemon1 wrote:
AstroStormz wrote:the textures are very bright
All textures are correct BC7. I dont have time to explain how to apply them. Ask someone else.
even in the picture you provided the batman textures are white. Noone else knows how to get textures working properly. Only premier skins have working textures.

daemon1
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Re: Injustice 2 (PC)

Post by daemon1 » Thu Dec 07, 2017 9:29 pm

AstroStormz wrote:even in the picture you provided the batman textures are white.
they are not white. they are grey, supposed to be painted using masks in the other textures.

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Re: Injustice 2 (PC)

Post by AstroStormz » Fri Dec 08, 2017 3:54 am

daemon1 wrote:
AstroStormz wrote:even in the picture you provided the batman textures are white.
they are not white. they are grey, supposed to be painted using masks in the other textures.
each character file has a shader.tfc tho......i thought maybe how the game uses shaders maybe each of the shader overlay the (grey) textures to form the colour but there is no way for me to open the tfc to see

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Re: Injustice 2 (PC)

Post by MisterNatal » Fri Dec 08, 2017 4:15 am

Eye texture is stored in the startup.xxx file
Last edited by MisterNatal on Fri Dec 08, 2017 7:27 pm, edited 1 time in total.

daemon1
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Re: Injustice 2 (PC)

Post by daemon1 » Fri Dec 08, 2017 4:24 pm

AstroStormz wrote:shader.tfc
ok i'll check whats inside of these

p.s. ok they are exactly what i expected: directX compiled shaders

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Re: Injustice 2 (PC)

Post by daemon1 » Fri Dec 08, 2017 5:26 pm

fixed a bug that caused SubZero to crash

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Re: Injustice 2 (PC)

Post by AstroStormz » Fri Dec 08, 2017 7:24 pm

daemon1 wrote:fixed a bug that caused SubZero to crash
you have a tool to open/extract individual .tfc files?

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Re: Injustice 2 (PC)

Post by daemon1 » Fri Dec 08, 2017 7:49 pm

AstroStormz wrote:
daemon1 wrote:fixed a bug that caused SubZero to crash
you have a tool to open/extract individual .tfc files?
no, TFC are accessed (linked) from XXX

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Re: Injustice 2 (PC)

Post by daemon1 » Fri Dec 08, 2017 8:24 pm

here's an example of a character extracted with this tool:
https://sticklove.deviantart.com/art/Bl ... -718933170
Image

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Re: Injustice 2 (PC)

Post by AstroStormz » Fri Dec 08, 2017 9:30 pm

daemon1 wrote:here's an example of a character extracted with this tool:
https://sticklove.deviantart.com/art/Bl ... -718933170
Image
yes and i spoke to him. He coloured textures manually. Its a shame but nothing can be done about that since the game has character customization

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Re: Injustice 2 (PC)

Post by UberBlack » Fri Dec 08, 2017 11:51 pm

Image

Great work. Is it possible to have your tool support Animation or Sound?

Thanks for letting us know.

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Re: Injustice 2 (PC)

Post by AstroStormz » Sat Dec 09, 2017 2:58 am

[quote="daemon1"]here's an example of a character extracted with this tool:

im sorry that this is outta topic but by chance do you know how to get models from ps1 games? im trying to get the batmobile from the batman and robin game from the playstation 1 but no ripper is working with it

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