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Bloodborne

Posted: Sun Nov 26, 2017 2:53 pm
by daemon1
BloodBorne tools.

Usage:
1. unpack .dcx archives with current bindertool
2. drop .flver files onto BloodBorne_model.exe to get models
3. drop .tpf files onto Bloodborne_texture.exe to get textures

Model tool versions:
v1 - first version
v2 - added maps support
v3 - added original model skeleton extraction

Notes about models:
- Multiple UV pairs will only be exported to ASCII.
- to get animation skeleton, you need to put skeleton.hkx next to the tool when extracting. This file is usually found in animation archive of that character. This animation skeleton will not be perfect (some bones may be missing, and can be shifted somehow). This will be fixed later. If no skeleton.hkx file present, skeleton may be in another .HKX file for that model. Rename it to skeleton.hkx for convertion.

Map extraction: viewtopic.php?p=136161#p136161

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textures:
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skeletons:
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Re: Bloodborne

Posted: Sun Nov 26, 2017 7:58 pm
by daemon1
more progress

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weapons are also working
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and main characters as you know are combined from 7 parts: body, head, gear, face, hair, arms, legs:
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Re: Bloodborne

Posted: Mon Nov 27, 2017 4:34 am
by phay008
so many hunters~~~ :twisted:

Re: Bloodborne

Posted: Wed Nov 29, 2017 9:05 pm
by daemon1
Tool released.

Re: Bloodborne

Posted: Wed Nov 29, 2017 10:10 pm
by Lorian Elder Prince
daemon1 wrote:Tool released.
Thank you so much!

Re: Bloodborne

Posted: Thu Nov 30, 2017 10:04 pm
by TokiChan
Yay! Finally! Praising to you! :D

Now need found somewhere game files.... :scaredy:

Re: Bloodborne

Posted: Thu Nov 30, 2017 10:50 pm
by thecrustylog
tonight.. we all join the hunt.. for game files

Re: Bloodborne

Posted: Fri Dec 01, 2017 3:44 am
by MorgothZeONE
I can already list the models I wish to "HUNT" for (but I wont cus that would be obnoxious)

Re: Bloodborne

Posted: Fri Dec 01, 2017 4:21 pm
by dropoff
Someone have the files? I would appreciate if someone can share them to me.

Re: Bloodborne

Posted: Fri Dec 01, 2017 5:44 pm
by johnnybaggins
Where are the .dcx archives found? New to this, thanks.

Re: Bloodborne

Posted: Fri Dec 01, 2017 9:25 pm
by TokiChan
dropoff wrote:Someone have the files? I would appreciate if someone can share them to me.
Me too :scaredy:

Re: Bloodborne

Posted: Sat Dec 02, 2017 2:14 am
by Rozekail
New to this forum, but I, too, would be interested in going through the game files. I've platinum'd the game, done just about every Chalice Dungeon imaginable, maxed out tons of weapons, on NG+8, done various playthroughs with a bunch of builds, etc. But I'd love an excuse to get back into anything to do with this game. However, I'm pretty sure sharing the game's files is a legal grey area, so don't hold your breath for anyone to share them.

Re: Bloodborne

Posted: Sun Dec 03, 2017 12:48 am
by dropoff
daemon1 wrote:BloodBorne tools.

Usage:
1. unpack .dcx archives with current bindertool
Files are extracted with names from dcx?

Re: Bloodborne

Posted: Sun Dec 03, 2017 7:21 am
by daemon1
The tool also works on environment objects, for example:

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Re: Bloodborne

Posted: Tue Dec 05, 2017 12:38 am
by TokiChan
So,noone can share files? Sadly... :(