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Re: Bloodborne

Posted: Thu May 09, 2019 11:26 am
by TokiChan
quartzroolz wrote:
Mon May 06, 2019 2:03 pm
Hey, its this idiot again.

so, I am missing textures. when trying to extract c2630 (the huntsman enemy), but when running the .chrbnd file through the binder tool it doesnt output a .tpf

the chr directory does have c2360_2.tpf, but this lacks certain textures (notably the bandage texture.)

it does output a blank txt file called div_data.
Hello, dude!
In Sekiro almost all chr models are placed not in one folder with textures. You must unpack all you see in chr folder and then search "chr". Copy all and paste somewhere else - it gives you all characters and textures in their numbers folder.
I do that always with Sekiro and Ds3

Dragon that I get have textures placed in 3 numbered archives

Re: Bloodborne

Posted: Sat May 11, 2019 3:01 pm
by NeppityGeah
Hello.

I feel like I'm doing something wrong, i can't get WP_A_0760 to work for the life of me

Image

Skeleton is all there, but when i put it into any modelling program like blender, all bones have 0 weights.

Re: Bloodborne

Posted: Sat May 11, 2019 9:39 pm
by TokiChan
NeppityGeah wrote:
Sat May 11, 2019 3:01 pm
Hello.

I feel like I'm doing something wrong, i can't get WP_A_0760 to work for the life of me

Image

Skeleton is all there, but when i put it into any modelling program like blender, all bones have 0 weights.
All weapons lost their weight for me too.

Re: Bloodborne

Posted: Sat May 11, 2019 11:14 pm
by NeppityGeah
TokiChan wrote:
Sat May 11, 2019 9:39 pm


All weapons lost their weight for me too.
I've managed to get weight on The axe, spear, finger whistle and Sabimaru, Just the umbrella refuses to co-operate.

Re: Bloodborne

Posted: Sat Jul 13, 2019 2:43 pm
by Ashfalls
This is cool

Re: Bloodborne

Posted: Sun Jul 14, 2019 6:01 am
by Blaze Modz
I have no words..this is..simply amazing! Thank you so much!!! :D

Re: Bloodborne

Posted: Sun Jul 28, 2019 3:32 pm
by TokiChan
Hey, guys!

I get the problem with Bloodborne DLC weapons - all of them no have textures (i mean, TPF archive or somethink no place here)
I use different unpackers, but still no have them.
And I can't try to unpack from disk files because I no have original game files, only unpacked parts

May be someone just send me DLC weapons textures? I glad to get especially Circular saw textures

Re: Bloodborne

Posted: Fri Aug 09, 2019 5:01 pm
by DeathlikeSilence
Hello.

I am currently making a custom map in Call Of Duty Black Ops III that is Bloodborne-themed zombies map. However, I don't have any reliable means of obtaining map textures/models, props (fences, lampposts, stairs, stones, etc.), or character models. Can someone please PM me the game files so that I can start working on my map? Any help would be MUCH appreciated. Thanks.

Re: Bloodborne

Posted: Fri Aug 09, 2019 11:53 pm
by mono24
DeathlikeSilence wrote:
Fri Aug 09, 2019 5:01 pm
Can someone please PM me the game files...
A simple Google search will give you tons of links to choose from to get the files, torrents included.

Re: Bloodborne

Posted: Sun Aug 11, 2019 6:58 pm
by DeathlikeSilence
Okay, so I've acquired the game files. Is there a way to batch convert a bunch of files at one time to save me some time with porting? Clicking and dragging one at a time for hours on end is very tedious. I need as many props and textures as I can get.

Re: Bloodborne

Posted: Tue Aug 13, 2019 5:40 pm
by dropoff
DeathlikeSilence wrote:
Sun Aug 11, 2019 6:58 pm
Okay, so I've acquired the game files. Is there a way to batch convert a bunch of files at one time to save me some time with porting? Clicking and dragging one at a time for hours on end is very tedious. I need as many props and textures as I can get.
Yabber can extract multiple files at once.

Re: Bloodborne

Posted: Tue Aug 13, 2019 6:44 pm
by daemon1
use standard batch commands or batch files