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Re: Bloodborne

Posted: Tue Dec 05, 2017 5:27 am
by daemon1
TokiChan wrote:So,noone can share files? Sadly... :(
you're not checking your PM...

Re: Bloodborne

Posted: Tue Dec 05, 2017 6:06 am
by WPH93
Hi,deamon1,could you share game files with me? :oops:

Re: Bloodborne

Posted: Tue Dec 05, 2017 9:57 pm
by daemon1
I will handle all requests as soon as possible, please be patient.

Re: Bloodborne

Posted: Wed Dec 06, 2017 12:05 am
by dropoff
daemon1 wrote:I will handle all requests as soon as possible, please be patient.
Awesome,i hope you could share files with me later :D

Re: Bloodborne

Posted: Wed Dec 06, 2017 3:06 am
by WPH93
daemon1 wrote:I will handle all requests as soon as possible, please be patient.
Thx :D

Re: Bloodborne

Posted: Wed Dec 06, 2017 3:26 am
by Rozekail
daemon1 wrote:I will handle all requests as soon as possible, please be patient.
If I could be on that request list in some form, that'd be swell. :keke: Thanks for everything you've done!

Re: Bloodborne

Posted: Wed Dec 06, 2017 2:22 pm
by kjh1222b
daemon1 wrote:I will handle all requests as soon as possible, please be patient.
wow really can't wait! just awesome :)

Re: Bloodborne

Posted: Thu Dec 07, 2017 12:28 pm
by zaykho
I would love too ! (at the same time, is it possible to decrypt Driveclub too ? -> viewtopic.php?f=10&t=17018 )

Re: Bloodborne

Posted: Thu Dec 07, 2017 6:38 pm
by dibe91
I would also need the data files of the game otherwise I can not do anything with this tool! is it not possible to have only the Data folder?

Re: Bloodborne

Posted: Thu Dec 07, 2017 9:04 pm
by TokiChan
Yay! First what I try unpack was a Cleric Beast! (c5000)

Re: Bloodborne

Posted: Fri Dec 08, 2017 7:32 am
by Rozekail
Alright, I'm really new to Blender, but I can get the model exported to .OBJ files, then imported into Blender. No problem. But I can't seem to get textures displayed properly. Things like the face and hands are okay, but it repeats parts of the texture over and over on the rest of the body. Is there something I need to do to each individual piece of the object in order for the textures to wrap properly?

Also, is there some way to get textures to display while in 3D View? Having to render each time to see if the texture is correct is kind of tedious.

Thanks for any help!

Re: Bloodborne

Posted: Fri Dec 08, 2017 8:07 am
by lumekano
omg :] ' I need the decrypt files Model right now. plz

Re: Bloodborne

Posted: Fri Dec 08, 2017 7:54 pm
by daemon1
Image

Re: Bloodborne

Posted: Fri Dec 08, 2017 8:04 pm
by DarthphoeniX
I need game files that content environment objects. Thanks daemon1!

Re: Bloodborne

Posted: Fri Dec 08, 2017 11:28 pm
by TokiChan
Weapons, weapons, weapons...
Weapon have original right skeleton without bugs! No need fixing any :)
Final 3 weapons https://tokami-fuko.deviantart.com/art/ ... -719101762