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Bloodborne

Post questions about game models here, or help out others!
daemon1
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Re: Bloodborne

Post by daemon1 » Tue Dec 05, 2017 5:27 am

TokiChan wrote:So,noone can share files? Sadly... :(
you're not checking your PM...

WPH93
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Re: Bloodborne

Post by WPH93 » Tue Dec 05, 2017 6:06 am

Hi,deamon1,could you share game files with me? :oops:

daemon1
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Re: Bloodborne

Post by daemon1 » Tue Dec 05, 2017 9:57 pm

I will handle all requests as soon as possible, please be patient.

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dropoff
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Re: Bloodborne

Post by dropoff » Wed Dec 06, 2017 12:05 am

daemon1 wrote:I will handle all requests as soon as possible, please be patient.
Awesome,i hope you could share files with me later :D

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Re: Bloodborne

Post by WPH93 » Wed Dec 06, 2017 3:06 am

daemon1 wrote:I will handle all requests as soon as possible, please be patient.
Thx :D

Rozekail
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Re: Bloodborne

Post by Rozekail » Wed Dec 06, 2017 3:26 am

daemon1 wrote:I will handle all requests as soon as possible, please be patient.
If I could be on that request list in some form, that'd be swell. :keke: Thanks for everything you've done!

kjh1222b
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Re: Bloodborne

Post by kjh1222b » Wed Dec 06, 2017 2:22 pm

daemon1 wrote:I will handle all requests as soon as possible, please be patient.
wow really can't wait! just awesome :)

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zaykho
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Re: Bloodborne

Post by zaykho » Thu Dec 07, 2017 12:28 pm

I would love too ! (at the same time, is it possible to decrypt Driveclub too ? -> viewtopic.php?f=10&t=17018 )

dibe91
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Re: Bloodborne

Post by dibe91 » Thu Dec 07, 2017 6:38 pm

I would also need the data files of the game otherwise I can not do anything with this tool! is it not possible to have only the Data folder?

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TokiChan
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Re: Bloodborne

Post by TokiChan » Thu Dec 07, 2017 9:04 pm

Yay! First what I try unpack was a Cleric Beast! (c5000)
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http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models :)
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons

Rozekail
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Re: Bloodborne

Post by Rozekail » Fri Dec 08, 2017 7:32 am

Alright, I'm really new to Blender, but I can get the model exported to .OBJ files, then imported into Blender. No problem. But I can't seem to get textures displayed properly. Things like the face and hands are okay, but it repeats parts of the texture over and over on the rest of the body. Is there something I need to do to each individual piece of the object in order for the textures to wrap properly?

Also, is there some way to get textures to display while in 3D View? Having to render each time to see if the texture is correct is kind of tedious.

Thanks for any help!

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lumekano
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Re: Bloodborne

Post by lumekano » Fri Dec 08, 2017 8:07 am

omg :] ' I need the decrypt files Model right now. plz
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daemon1
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Re: Bloodborne

Post by daemon1 » Fri Dec 08, 2017 7:54 pm

Image

DarthphoeniX
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Re: Bloodborne

Post by DarthphoeniX » Fri Dec 08, 2017 8:04 pm

I need game files that content environment objects. Thanks daemon1!

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TokiChan
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Re: Bloodborne

Post by TokiChan » Fri Dec 08, 2017 11:28 pm

Weapons, weapons, weapons...
Weapon have original right skeleton without bugs! No need fixing any :)
Final 3 weapons https://tokami-fuko.deviantart.com/art/ ... -719101762
You do not have the required permissions to view the files attached to this post.
http://tokami-fuko.deviantart.com/
Extracted, converted, rigged models :)
Skyrim, Witcher 3, Dark Souls, Demon's Souls, Doom 3, random dragons

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