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Uncharted 4 (PS4)

Post questions about game models here, or help out others!
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Re: Uncharted 4 (PS4)

Post by Assasinge » Tue Mar 24, 2020 10:37 pm

So what are we doin' wrong then? Cause the textures don't apply in Blender for me and other people. Perhaps you meant to clarify something else in your instructions that we missed?

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Re: Uncharted 4 (PS4)

Post by cursore » Wed Mar 25, 2020 12:30 am

I understand that the instructions for the map tool are not clear.

It's an amazing tool nonetheless.

I have doubt as where I need to put the textures in order to be picked up by the tool. Should I run the texturedict.pak through Uncharted4.exe or Uncharted4_m.exe? Should I extract those dictionaries at all?

I don't wanna waste Daemon's time with these questions, so I hope somebody who is on the same boat can help me with those.

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Re: Uncharted 4 (PS4)

Post by daemon1 » Wed Mar 25, 2020 8:58 am

Textures are not picked up by the tool. You just extract them from dictionaries. They are only needed when you load the map in blender. It depends on ascii plugin you use. Plugin that i used required all textures to be in the same folder with ascii file, no subdirs.

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