http://www.mediafire.com/file/cck70psan ... tywars.rar
Samples: http://www.mediafire.com/file/av1se3oia ... 0009_9.rar


sasimiv11 wrote:What emulator program did you used? BlueStacks or nox? And did you download this Kamen rider game through qoo app or just download directly from the source? I couldn't get anything out from this game with ninja ripper through Nox emulator and I have to download game through qoo app. Thank you in advance. I am appreciate all the help from you.
Bigchillghost wrote:Model format is simple:Bone indices and weights are also easy to located. Should not be difficult to extract bones.
Bigchillghost wrote:And the texture is in 16 bit RGB(565) format, with raw pixel data starting from 0xA4.
So I guess you know little about using Hex2Obj, and lack for some basic knowledge.dswd2015 wrote: Amazing!!! Would you explain how to do this procedure?
Sure. That would be easy. Basic structure for the texture file:dswd2015 wrote: Is it possible to explain the procedure for extraction? A tutorial with description and pictures would help.
Code: Select all
Offset Type Specification
0x8B Long ImageWidth
0x8F Long ImageHeight
0x9C Long RawPixelDataSize
0xA0 Bytes RawPixelData
Thanks, I'll follow your advice and read the tutorial.Bigchillghost wrote:So I guess you know little about using Hex2Obj, and lack for some basic knowledge.dswd2015 wrote: Amazing!!! Would you explain how to do this procedure?
If you're completely new to this area, I suggest you to learn from the basis.
See the link at my signature.
If you have any questions on any parts of the tutorial, I'd be glad to explain.
Bigchillghost wrote:So I guess you know little about using Hex2Obj, and lack for some basic knowledge.dswd2015 wrote: Amazing!!! Would you explain how to do this procedure?
If you're completely new to this area, I suggest you to learn from the basis.
See the link at my signature.
If you have any questions on any parts of the tutorial, I'd be glad to explain.
Have you read them in order? Or you skipped the background knowledge part? This is very important, without which you can't go much further.dswd2015 wrote: I tried to understand the tutorial but it still seems very difficult
Sorry, no time for that now.dswd2015 wrote: could you create an example based specifically on this template?
Which step confused you? You only need to understand why you need to do such calculations as shown in the tutorial, and leave the rest to the calculator.dswd2015 wrote:My question is about the procedure in hex edit, I suppose you need to do calculations, could you help me?
I read the tutorial, all the parts, until I got to the hex edit, I downloaded the sample files but I could not understand the final procedure. Sorry to take your time, do not worry, I will not ask any more questions.Bigchillghost wrote:Have you read them in order? Or you skipped the background knowledge part? This is very important, without which you can't go much further.dswd2015 wrote: I tried to understand the tutorial but it still seems very difficultSorry, no time for that now.dswd2015 wrote: could you create an example based specifically on this template?Which step confused you? You only need to understand why you need to do such calculations as shown in the tutorial, and leave the rest to the calculator.dswd2015 wrote:My question is about the procedure in hex edit, I suppose you need to do calculations, could you help me?
Then simple questions: do you understand the concepts of different data types? Do you realize what hexadecimal system is?dswd2015 wrote: I read the tutorial, all the parts
Don't get me wrong, but I have no time writing another tutorial based on another example right now coz I'm occupied with a personal project at the moment.dswd2015 wrote:Sorry to take your time, do not worry, I will not ask any more questions.
As mentioned above, put forward specific questions so that people will know what you're actually confused about.dswd2015 wrote:until I got to the hex edit, I downloaded the sample files but I could not understand the final procedure.