The Forum is up for sale: XeNTaX Forum looking for new owner

Uncharted 1/2/3 (PS3)

Post questions about game models here, or help out others!
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Uncharted 1/2/3 (PS3)

Post by daemon1 »

Tools for Uncharted 1/2/3 (PS3). Also work with The Last of Us. Bones, weights, normals, textures, everything is working.

Usage: drop .PAK file onto the tool
or run from command line: Naughty_u <pak_file>

There are still some problems (I may fix them later):
- skeletons exported to separate file, you need to connect them manually
- levels export with some meshes placed at world center

Image
Image
You do not have the required permissions to view the files attached to this post.
Last edited by daemon1 on Tue Jul 11, 2017 8:01 pm, edited 8 times in total.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

Testing showed some problems, these will be fixed soon, and tools will be published. Also it will support Uncharted 1.
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

Tools posted

So finally all of the most wanted PS3 exclusives have tools. Well, maybe God of War left. But I plan to make tools for it soon.
raidergale
ultra-n00b
Posts: 5
Joined: Sat Aug 14, 2010 5:52 pm
Has thanked: 16 times
Been thanked: 3 times

Re: Uncharted 1/2/3 (PS3)

Post by raidergale »

Thank you very much for this, I tested it on some U2 models and it works flawlessly!

I have a question though, do you know where the base Drake skeleton is located? All the costume-hero variations for the main characters are higher poly than the actual NPC versions, but of course they all use Drake's skeleton since it's just a skin for the main character.
Every NPC character I checked has its own skeleton in a [name]-base.pak file, but I can't seem to find an equivalent file for Drake (I was expecting something like hero-base.pak or something similar). It's possible I'm completely blind and I missed it though.

Thank you again for the tool, it's nice being able to check out U2 models after so long :)
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

I have no idea where drake's skeleton is. Actually I'm not sure who Drake is. Working on fixes, and level exporting:

Image
User avatar
Tosyk
double-veteran
double-veteran
Posts: 1020
Joined: Thu Oct 22, 2009 10:24 am
Location: Russia, Siberia
Has thanked: 266 times
Been thanked: 147 times
Contact:

Re: Uncharted 1/2/3 (PS3)

Post by Tosyk »

daemon1 wrote:I have no idea where drake's skeleton is
he's a main character. though there's no files named "drake" instead developers use "hero" for define the main protogonist.
Thank you for all you do here
my blog | my forum
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

Uncharted 3 Pub:

Image

While some furniture pieces are still standing outside. If I'll have time, I'll put them into their places.

Image
User avatar
lionheartuk
double-veteran
double-veteran
Posts: 749
Joined: Tue May 16, 2006 10:55 pm
Location: Everywhere
Has thanked: 34 times
Been thanked: 42 times

Re: Uncharted 1/2/3 (PS3)

Post by lionheartuk »

The link at the top doesn't yet support level exporting, is this correct?
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

yes i'm working on it
User avatar
lionheartuk
double-veteran
double-veteran
Posts: 749
Joined: Tue May 16, 2006 10:55 pm
Location: Everywhere
Has thanked: 34 times
Been thanked: 42 times

Re: Uncharted 1/2/3 (PS3)

Post by lionheartuk »

daemon1 wrote:yes i'm working on it
Ah ok, I thoguht so, just wanted to make sure, as I was fishing out my Uncharted Collections.
Nyotengu
ultra-n00b
Posts: 7
Joined: Tue Jul 29, 2014 4:05 am
Has thanked: 5 times

Re: Uncharted 1/2/3 (PS3)

Post by Nyotengu »

Edit: never mind, I just read what you said about the command line, I got the 2 .smd files but what can i use to see the .smd files? :)

I just tried to extract the Chloe.pak and Hero.pak (nathan) from uncharted 2 and the tool stops responding with error: "Naughty_Reloc has stopped responding". Any idea why that's happening? I'm on windows 10 64 bit. Hoping to get a working uncharted 2 Chloe model. :)
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

You can load SMD files into blender, maya or max using their SMD import plugins. Also can load in Noesis and convert to anything you want.

p.s. don't hurry, the new version will fix many issues
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

Tool updated.

- No need for parameters, all games detected automatically
- Fixed UVs, some mesh scales, normals
- Now all games have meshes exported with names
- Texture export
- Level export (experimental, i need more research to support them properly)

Important note. If you tried to export some very big levels with previous tool, it could corrupt the PAK file, so if it doesn't work anymore, you have to get original file again. Always backup your files before doing anything with Naughty files.
Hereisme
ultra-n00b
Posts: 3
Joined: Sat Jan 14, 2017 8:55 pm
Has thanked: 1 time

Re: Uncharted 1/2/3 (PS3)

Post by Hereisme »

daemon1 wrote:Tool updated.

- No need for parameters, all games detected automatically
- Fixed UVs, some mesh scales, normals
- Now all games have meshes exported with names
- Texture export
- Level export (experimental, i need more research to support them properly)

Important note. If you tried to export some very big levels with previous tool, it could corrupt the PAK file, so if it doesn't work anymore, you have to get original file again. Always backup your files before doing anything with Naughty files.
Are you planning to add import option aswell? so that you can import 3D maps/characters to game?
daemon1
MEGAVETERAN
MEGAVETERAN
Posts: 2639
Joined: Tue Mar 24, 2015 8:12 pm
Has thanked: 65 times
Been thanked: 2860 times

Re: Uncharted 1/2/3 (PS3)

Post by daemon1 »

Hereisme wrote:Are you planning to add import option aswell? so that you can import 3D maps/characters to game?
no
Post Reply