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List of model/texture/animation research projs by id-daemon

Post questions about game models here, or help out others!
daemon1
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List of model/texture/animation research projs by id-daemon

Post by daemon1 » Mon Jun 12, 2017 2:00 pm

This is a list of my research projects (possibly incomplete). Currently includes about 40 games.
Most of them were implemented by myself in small command-line tools. Some are implemented by other people or used as a tutorial.

----------------------------------------------
Animations

Bioshock infinite (morpheme)
viewtopic.php?f=16&t=14970

Call of Duty series (all games)
My research was implemented in Wraith tool posted here:
http://aviacreations.com/wraith/#

Doom (with megatextures)
My research was implemented in Wraith tool posted here:
http://aviacreations.com/wraith/#
viewtopic.php?f=18&t=16112

Metal Gear Solid 5 (MGSV)
viewtopic.php?f=16&t=15282

Overwatch
viewtopic.php?f=16&t=14353

Resident Evil 5
viewtopic.php?f=16&t=15765

----------------------------------------------
Video tutorials on model formats reversing

The Last of Us (PS4) remaster (2014)
Far Cry Primal (2016)
Planetside (2003)
viewtopic.php?f=29&t=15687

----------------------------------------------
Models

Models (if not stated otherwise) are rigged (have bones/skins)

007 Goldeneye reloaded ps3
viewtopic.php?f=16&t=14812

007 Legends
viewtopic.php?f=16&t=14700

007 Quantum of Solace
viewtopic.php?f=16&t=14677

Battleborn
viewtopic.php?f=16&t=14428

Cave Story 3D (obj only)
http://zenhax.com/viewtopic.php?f=5&t=3930

Dragon Ball Fusions (obj only)
http://zenhax.com/viewtopic.php?f=5&t=3734

Ghostbusters: The Video Game
viewtopic.php?f=16&t=14565

Hellboy: Science of Evil PS3/KROME
viewtopic.php?f=16&t=14903

Hitman 1
viewtopic.php?f=16&t=15695

Hitman 2,3,4,5, Kane & Lynch series
viewtopic.php?f=16&t=15883

Infinite Crisis
http://zenhax.com/viewtopic.php?f=9&t=2408

Mafia 3
viewtopic.php?f=16&t=15543

Mega Man X8 (obj only)
viewtopic.php?p=119182#p119182

Phyre engine games:
- Godzilla 2014,
- Super Heroine Chronicles
- Onechanbara Z2 Chaos
- Final Fantasy X/X2 HD remaster
- Uta Kumi 575
- Oreimo Happy End
- Trails of Cold Steel/Sen no Kiseki
viewtopic.php?f=16&t=16930
viewtopic.php?f=16&t=15618

Spider-Man 3
viewtopic.php?f=16&t=15992

Star Wars First Assault Tech Demo
viewtopic.php?f=16&t=16216

Toy Soldiers War Chest
viewtopic.php?f=16&t=14641

Vainglory (obj only)
http://zenhax.com/viewtopic.php?f=5&t=3841

----------------------------------------------
Raw TFC textures exporter (Paladins, Gigantic, DCUO)
viewtopic.php?f=18&t=16033
Last edited by daemon1 on Sun Aug 27, 2017 2:08 pm, edited 1 time in total.

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Re: List of model/texture/animation research projs by id-dae

Post by phay008 » Thu Jun 15, 2017 2:34 am

Thank you so much!!!!

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Re: List of model/texture/animation research projs by id-dae

Post by phay008 » Thu Aug 10, 2017 8:31 am

Phyre engine games:
- Godzilla 2014,
- Super Heroine Chronicles
- Onechanbara Z2 Chaos
- Final Fantasy X/X2 HD remaster
- Uta Kumi 575
- Oreimo Happy End
- Trails of Cold Steel/Sen no Kiseki
viewtopic.php?f=16&t=15618

link is miss~ :eek: :eek:

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Re: List of model/texture/animation research projs by id-dae

Post by Acewell » Thu Aug 10, 2017 11:10 am

phay008 wrote:link is miss~ :eek: :eek:
yep, looks like it has been deleted by the mods/admin, i guess there was a takedown request? :?
what a shame, i had some scripts posted in that thread too. :(

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Re: List of model/texture/animation research projs by id-dae

Post by daemon1 » Thu Aug 10, 2017 6:34 pm

I had many great screenshots made for all those models. I've spent a lot of time making them. Now I know any time anything can be deleted here. Need to do backups.

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Re: List of model/texture/animation research projs by id-dae

Post by Beyond69 » Thu Aug 10, 2017 8:04 pm

-deleted
Last edited by Beyond69 on Thu Aug 10, 2017 8:43 pm, edited 2 times in total.

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Re: List of model/texture/animation research projs by id-dae

Post by daemon1 » Thu Aug 10, 2017 8:38 pm

Beyond69 wrote:Managed to salvage the model extractor for FFX HD, still doesn't extract all UV maps.

Would be nice if you posted the source code too so other people can contribute

also included a noesis plugin for the textures, courtesy of AceWell

to use the model extractor just drag and drop
if you start posting tools here, mods will delete this thread too, and i can lose all the info I gathered here :(

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Re: List of model/texture/animation research projs by id-dae

Post by Beyond69 » Thu Aug 10, 2017 8:56 pm

Where are you gonna post the tools for phyre engine now ?

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Re: List of model/texture/animation research projs by id-dae

Post by daemon1 » Fri Aug 11, 2017 4:39 pm

Beyond69 wrote:Where are you gonna post the tools for phyre engine now ?
depends on what happened here. We need to know this first. If noone answer, I can always post it all again and see what happens then. Because right now I got no answers, no warnings, nothing.

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Re: List of model/texture/animation research projs by id-dae

Post by daemon1 » Sun Aug 13, 2017 6:21 am

thread was deleted by accident

so if it will be impossible to restore it, i will repost the tools.

@acewell, do you have backups of your scripts?

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Re: List of model/texture/animation research projs by id-dae

Post by Acewell » Sun Aug 13, 2017 10:19 am

daemon1 wrote:thread was deleted by accident
:eek:
i think i know what happened, recently there was a spambot posting hundreds of threads and someone also
posted in your thread during that time which put it in the middle of those many spam threads, maybe the
mod that deleted them tried to wipe a whole page at once to make quick work of it but didn't check to see
if there were legit threads among those. yours probably wasn't the only legit thread deleted that day. :(
the site admin should have the power to restore anything deleted though, hoepfully. :scaredy:
daemon1 wrote:@acewell, do you have backups of your scripts?
i'm afraid not, though in light of these events i have started to back up the rest of my attachments etc.
i thought we were past all of this from the last time we lost many posts in the "great link purge" which is
why i didn't bother to back them up.

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Re: List of model/texture/animation research projs by id-dae

Post by phay008 » Mon Oct 30, 2017 4:36 am

daemon1 wrote:thread was deleted by accident

so if it will be impossible to restore it, i will repost the tools.

@acewell, do you have backups of your scripts?
all of the script tools about Phyre engine games had been deleted. :cry: :cry: :cry:
onecanbara z2 chaos~~

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Re: List of model/texture/animation research projs by id-dae

Post by daemon1 » Sun Jul 29, 2018 1:59 pm

A list of what I did in a period from summer 2017 to summer 2018. Totally its about 37 games, so in average every 10 days last year one more tool has been released:

----------------------------------------------
Animations

Metal Gear Solid 4 (MGS4) animations
viewtopic.php?f=16&t=17499

I also did series of tests with animations from:
- Horizon Zero Dawn
- Evil within
- Wolfenstein 2
- Frostbite engine games

These will be implemented into some tools later.

----------------------------------------------
Models

Beyond 2 Souls / Heavy Rain (PS3)
https://forum.facepunch.com/f/fbx/qxnh/ ... -Exporter/

Bloodborne (PS4)
viewtopic.php?f=16&t=17332

Dishonored 2
viewtopic.php?f=16&t=17824

Evil Within 1/2
My research was implemented in Wraith tool
http://aviacreations.com/wraith/

Frostbite engine tools (model + face fixing + extractor)
- Battlefield 1
- Battlefield 3
- Battlefield 4
- Battlefield Hardline
- Medal of Honor Warfighter
- Star Wars Battlefront 1
- Star Wars Battlefront 2
- Need for Speed Payback
viewtopic.php?f=16&t=17114

Hitman 6
viewtopic.php?f=16&t=18303

Horizon Zero Dawn (PS4)
viewtopic.php?f=16&t=17726

Injustice 2 (PC) + maps
viewtopic.php?f=16&t=17368

Killzone Shadow Fall (PS4)
viewtopic.php?f=16&t=17724

Spider-Man: Edge of Time (PS3)
viewtopic.php?f=16&t=16471

Star Wars The Force Unleashed (PS2/Wii)
viewtopic.php?p=134158#p134158

Team Ninja games:
- Final Fantasy Dissidia NT
- Warriors Allstars
- Dynasty Warriors 9
- Nioh
- Fire Emblem Warriors
viewtopic.php?f=16&t=18042

The Order 1886 (PS4)
viewtopic.php?f=16&t=18263

Uncharted 1/2/3 (PS3)
viewtopic.php?f=16&t=16499

Uncharted 4 (PS4) + maps
viewtopic.php?f=16&t=17303

Until Dawn (PS4)
viewtopic.php?f=16&t=17499

Wolfenstein The New Order
viewtopic.php?f=16&t=17302

Wolfenstein II: The New Colossus
My research was implemented in Wraith tool
http://aviacreations.com/wraith/

Xenoblade Chronicles 2
viewtopic.php?f=16&t=18087

Yakuza 6/Kiwami 2/Hokuto ga Gotoku (PC/PS4)
viewtopic.php?f=16&t=18276

----------------------------------------------
Others

The Idolm@ster Platinum stars (PS4) decryption
Tools for decryption are not published to keep the method safe, but all files are decrypted and model/texture/animations tool is available here:
https://www.deviantart.com/minmode/art/ ... -753117239

Gunslayer Legend (Chinese) Decryption
Tools for decryption/models are not published to keep the method safe, but all models were extracted

Raw texture previewer/converter
viewtopic.php?f=18&t=16461

I also did series of tests with map extraction from:
- Mafia 3 viewtopic.php?p=139719#p139719
- The Crew 1/2 viewtopic.php?p=138410#p138410
These will be implemented into some tools later.

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Re: List of model/texture/animation research projs by id-daemon

Post by lkw019 » Wed May 29, 2019 5:38 pm

Gunslayer Legend Can it be published

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Re: List of model/texture/animation research projs by id-daemon

Post by daemon1 » Thu May 30, 2019 4:39 pm

lkw019 wrote:
Wed May 29, 2019 5:38 pm
Gunslayer Legend Can it be published
ask around for extracted models
people have them

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