How to get Fatal Frame 4 (Wii) models with full skeletion?

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tone
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by tone » Tue Oct 30, 2018 10:09 am

zheneq wrote:If it doesn't recognize .rsl files, then something is wrong with your setup. If it fails to open them, post the error message.
it is the standart
when trying to view the error is "file could not be previewed"
when trying to export the error is "file could not be determined"
it does not even appear in noesis' list of known format

on your fatal frame plugin page I clicked raw and save the script to my noesis' python folder, but the plugin was saved as fmt_fatalframe_rsl.py.txt( a txt file) instead of fmt_fatalframe_rsl.py

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zheneq
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by zheneq » Wed Oct 31, 2018 9:42 am

Remove the ".txt" or redownload it but pick "All files *.*" type this time.

Or if you have done it, the problem may be in the specific file (like, it contains neither models nor textures).

UPD: I fixed a crash on models with no geometry.

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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by tone » Wed Oct 31, 2018 12:45 pm

i checked it on sykoo.rsl, the one you usedas an example
i selected all file and it is still saved as .txt

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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by shakotay2 » Wed Oct 31, 2018 3:59 pm

man, I'm serioulsy asking myself what the problem might be. Is it your operating system, the language or something else?

You need to download fmt_fatalframe_rsl.py, correct?

This is how it looks for me and the .py is saved as .py to my pc:
save_py.png
Or, even simpler, rename fmt_fatalframe_rsl.py.txt to fmt_fatalframe_rsl.py
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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by tone » Wed Oct 31, 2018 10:50 pm

turned out chrome was the problem. I used firefox and it saved the plugin correctly as .py. the script works now, thanks all.
shakotay2 wrote:
Or, even simpler, rename fmt_fatalframe_rsl.py.txt to fmt_fatalframe_rsl.py
i wasn't able to rename the plugin because the .txt is not part of the name. when i tried to rename the file it just shows "fmt_fatalframe_rsl.py". thankfully the problem is already solved now

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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by zheneq » Mon Nov 12, 2018 3:42 pm

I forgot to post this. I updated the script on Jul 27, 2018, added morph targets and fixed a bug that could result in incorrect geometry/weights in rare cases.

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Re: How to get Fatal Frame 4 (Wii) models with full skeletio

Post by ngovandang » Sun Jan 06, 2019 12:07 am

zheneq wrote:I forgot to post this. I updated the script on Jul 27, 2018, added morph targets and fixed a bug that could result in incorrect geometry/weights in rare cases.
Haha. Thank you for updating. This is cool
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