.sb3d NFS No Limits

Post questions about game models here, or help out others!
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cornal
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.sb3d NFS No Limits

Post by cornal » Tue Nov 01, 2016 5:54 am

Hi everybody, there's a way to open the .sb3d file models from this game :P

Here some examples:

https://drive.google.com/open?id=0B2n9Q ... 18zMVJFUlk

https://drive.google.com/open?id=0B2n9Q ... VpfN1hmbG8
wheel_work_vs_kf.rar
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zimex25
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Re: .sb3d NFS No Limits

Post by zimex25 » Thu Nov 03, 2016 6:01 pm

How you extract 3d models from .ob1? ;o

cornal
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Re: .sb3d NFS No Limits

Post by cornal » Fri Nov 04, 2016 12:01 am

These are files from IOS version.

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shakotay2
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Re: .sb3d NFS No Limits

Post by shakotay2 » Sat Dec 10, 2016 11:23 pm

cornal wrote:Hi everybody, there's a way to open the .sb3d file models from this game :P
so, what is the way?

From a quick glance at cop_ford_explorer.3b3d it looks like there's face indices,
a hierarchy part with submesh names,
and an assumed matrices part.

For the mesh part, well, maybe compressed.
There's no decent structure so it's "a waste of life and time" for me:
cop_ford_explorer-sb3d.JPG
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Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."

cornal
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Re: .sb3d NFS No Limits

Post by cornal » Mon Dec 12, 2016 5:32 am

Oh well, they made a good work protecting the models :( , thanks for you help

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Re: .sb3d NFS No Limits

Post by nosfornos » Sun Mar 05, 2017 1:45 pm

What's new?
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Re: .sb3d NFS No Limits

Post by cornal » Sun Mar 05, 2017 8:17 pm

Maybe if someone check this file from the last update of Android version, exist a positive answer.

https://drive.google.com/open?id=0B2n9Q ... ktSV0l4bEE

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Re: .sb3d NFS No Limits

Post by nosfornos » Wed Feb 07, 2018 2:38 pm

http://www.mediafire.com/file/nstfmmuh7kk9965/data.obb
newest NFS:NL Package. and it's not rippable .obb file.
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