Halo 5: Forge Models

Post questions about game models here, or help out others!
ReclaimerOmega
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Re: Halo 5: Forge Models

Post by ReclaimerOmega » Thu Feb 21, 2019 2:21 pm

Any way to import the H5 Forge model Forge blocks? example: "(any)globals-rtx-1\levels\forge\assets\fo_breakout_accent_2x70x8_c", I used the render_model script, but when I tried to import a render_model doesn't happen nothing.

erik945
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Re: Halo 5: Forge Models

Post by erik945 » Sun Mar 31, 2019 8:17 pm

Repeat image with scale's offset for static meshes:
halo_offset.png
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Swagguy47
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Re: Halo 5: Forge Models

Post by Swagguy47 » Sat Oct 10, 2020 10:53 pm

Not sure if anyone else here has tried this, but if you download the Halo 5: Guardians Local Server app, it also has "rtx" maps inside. Unlike Halo 5: Forge though, this has many campaign assets as well, like warden, jackal, elite, arby, guardians, lasky, roland, etc. They load in the Reclaimer tool and lets you preview the models, but it doesn't support the textures from it or export the weights correctly.

Preview images:
https://drive.google.com/drive/folders/ ... sp=sharing
Image

erik945
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Re: Halo 5: Forge Models

Post by erik945 » Wed Oct 14, 2020 12:03 pm

Has anyone tried repeating this?
How did you unlock WindowsApps encryption?

Swagguy47
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Re: Halo 5: Forge Models

Post by Swagguy47 » Sun Oct 25, 2020 5:48 pm

(sorry for late reply)
UWPDumper can unpack it all. From the dump it created is where I found the files.
After some talk with the community, some people think these are the Warzone assets, which makes it weird that arby, roland, lasky and all them are in it. But I guess makes sense. Also I found an unused splinter turret model in it too! Tons of fun stuff

satademon7
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Re: Halo 5: Forge Models

Post by satademon7 » Tue Nov 10, 2020 2:21 am

Hello guy i am new to H5 model extraction, i was wondering, how in the world you can overwrite the permissions of the windowsapp, for example halo wars 2 i have located the files for the entire game but the files have a lock in it, when trying to copy them they ask about the permission D game developer, i have read about it but still don't know how it works, if someone could help me out with it, just once, i will be able to extract the files from HW2 and H5F if possible H5G, i will be grateful if you could help me out with this, i been trying on my own but no success yet, thank you in advance for your time!

XxsimonexX
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Re: Halo 5: Forge Models

Post by XxsimonexX » Sun Nov 15, 2020 8:07 pm

I have a similar issue. I wanted to rip files from Gears of war 4 but Microsoft Store Encryption is stopping me from doing it, so i tried to use UWP Dumper as you suggested but gears 4 doesn't even show up in the 'UWP Dumper' list of extractable softwares.
Maybe it's due to the fact that my Gears 4 is installed on 'D' drive instead of the main 'System C' drive...
My 'C' drive isn't that big so i'm unable to install Gears 4 on it.
Is there a way to change up UWP Dumper's path so it can detect the game and dump the files in 'D' drive?
Thank you all!

satademon7
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Re: Halo 5: Forge Models

Post by satademon7 » Wed Nov 25, 2020 8:32 pm

The fastest way to extract files is to download the files from the internet, because you gonna run into programmers staff, find the game you want from torrents or installers, it gonna save you from investing a lot of time for extracting the files.

oashkoash
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Re: Halo 5: Forge Models

Post by oashkoash » Tue Dec 01, 2020 9:33 pm

CAN CONFIRM this works! Just download the FREE Halo 5 Server tool through the Windows Store, use UWPD and make sure you have the H5 tags available in Assembly. Just be prepared for a massive file dump.

ChromaCore
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Re: Halo 5: Forge Models

Post by ChromaCore » Wed Dec 16, 2020 1:30 am

Has anyone been able to pull the custom vertex normal data?

Keltoi
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Re: Halo 5: Forge Models

Post by Keltoi » Sat Jan 02, 2021 7:01 pm

RosaWeyland wrote:
Tue Nov 01, 2016 2:43 am
zaramot wrote:In order to make some teaser and raise motivation to send me more models+textures. I'm posting this pic with Master Chief and Spartan Locke imported from Halo 5 Forge (with all LODs) xD And Locke has nice face mesh under helmet :D
I think I can help you out there. I pulled all of the raw files from the game and I've been working on compiling the textures into a megapack along with the Waypoint-extracted armour files. However, I've also zipped up all of the models and textures from their raw formats and pushed them to my Mega account for others to use and enjoy. Please take them and make better use of them than I could - I'd love to be able to start processing models out of the game myself and putting together packs for people to use. Since you say you already have the textures I'm focusing on the models.

I'm also going to be pushing the full armour/textures pack as soon as I've done it, hopefully as some sort of incentive/thank-you for those with the technical expertise to process the raw model data - my main resource is time, so I'm happy to sit and spend a few hours trawling through the files and getting them all pulled from the game and sorted for others to use. It's a small matter compared to the work that goes into getting the files out.

You can grab my files here:
https://mega.nz/#!kps3xKqA!1xn7XOl5jeDS ... Ok5B7WAUpQ
(WARNING: 700mb+)

Also, please feel free to fire me up on Discord or Skype if you need anything directly that I've forgotten or accidentally omitted - I'll leave links to those if you need them.
I would love to ask you some questions on discord! I also noticed your links have expired :/ would you have these files still? My discord is Plastered_crab#1070

Inconnuxdark
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Re: Halo 5: Forge Models

Post by Inconnuxdark » Fri Jan 29, 2021 3:47 pm

Hello everyone
I would have a request to ask you as you can see I am looking for the character Edward Buck from Halo 5 guardians in 3D file and unfortunately I did not manage to find this character, someone here would have found it the 3D model or not at all ?
If you can advise me where in the game files I would be grateful.

Image

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