wow great.. maybe if i give you the 3dmax script for re5/dvmaycry and re6 ? could that help?daemon1 wrote:I checked animations, and they are not too complex. I can even export them, but the problem is, the bone numbers don't correspond to the bones in model. So I need information why model is exported that way. I can't apply animation to bones without it.rubening wrote:probably the animations are the same format in devil may cry 4... Because at least the models are on the same format.
You said its like devil may cry 4? devil may cry 4 anims can be exported?
No, because I don't know where is running animation, there are about 2000 of them there.rubening wrote:by the way could i get the.. snakes running animation without downloading the game? if you could share with me. That animation looks really good.
( I SENT YOU THE LINK in your profile/ check your message box)
must be one of both, since both are versions for re5 i think. i added a "mod" file which is a re5 character, and i added a lmt(pack of animations, unpacked) so any motion file there is an animation.

